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May 13th, 2003, 03:13 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Reducing the SE4 footprint.
Heh- abilities.txt, didn't think of that. A quick sewarch showed up 15 copies of it=-)
*dogscoff deletes 14 of them and frees up a valuable 224k
I've also gotten rid of the combat folders in my 2 P&N installations.
Now, let's see what else we have:
23 different systemnames files, totalling something like 1.70 meg. I think I'll lose most of those, keeping the half-meg file from FQM deluxe and Adamant (it appears to be the same file.)
We're getting there. Anyone got any more space-saving suggestions?
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May 13th, 2003, 03:46 PM
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General
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Join Date: Mar 2001
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Re: Reducing the SE4 footprint.
Hmm, AIC mod - anyone know if I can remove the components, facilities and combat folders and still be OK under the imagemod?
Same question with proportions- I have 2 installs of this (well, one is the proportions+primitives mod) so I could double my saving here
I also just freed up several meg with some brutal rationalisation of the Adamant mod- I had the Taera and Puntherrians duplicated, as well as dozens of designname files!
I think I'll also take the manual out- I don't use it and it's 8 meg! I can always recover it from the game CD.
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May 13th, 2003, 03:46 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Reducing the SE4 footprint.
As of the latest gold patch, you only need settings.txt in your data folder, IIRC.
You can probably consolidate your strategies, formations, and ship name files.
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May 13th, 2003, 06:52 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Reducing the SE4 footprint.
Quote:
23 different systemnames files, totalling something like 1.70 meg. I think I'll lose most of those, keeping the half-meg file from FQM deluxe and Adamant (it appears to be the same file.)
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As well it should, for the Adamant mod was built from FQM Deluxe!
You could go buy some 850 MB CDs. Or just use 2 CDs. 
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May 13th, 2003, 11:48 PM
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Corporal
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Join Date: Dec 2000
Location: Italy
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Re: Reducing the SE4 footprint.
Can SEIV handle RLE (compressed) windows bitmaps?
Last year I was running short of disk space and tried to compress them, but I can't remember if it worked or not (I decided to buy a new hard disk
Edit: yes, it can handle them. Anyway, they're limited to a palette of 256 colors, so you'll need to reduce color depth (but IMHO the game won't lose anything).
[ May 13, 2003, 23:04: Message edited by: Lisif Deoral ]
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May 13th, 2003, 11:57 PM
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Sergeant
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Join Date: Oct 2002
Location: Dallas, tx
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Re: Reducing the SE4 footprint.
AIC mod uses its own graphics. so no you cannot delete them.
Edit> i have posted in AIC post asking JLS if he would mind having his pictures added to the others.
[ May 13, 2003, 23:05: Message edited by: DESDINOVA ]
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The vastness of space and time, and I end up here?
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May 14th, 2003, 12:04 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Reducing the SE4 footprint.
*dances around and jumps on the bandwagon*
You can delete History.txt and save 115Kb.
Slick.
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Slick.
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