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May 22nd, 2003, 10:35 AM
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Corporal
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Join Date: Apr 2003
Location: New York State
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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Originally posted by Suicide Junkie:
What the heck is a DF mount?
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Direct Fire.
Thanks for the suggestions guys. There is another thing that you can do with weapon platforms (assuming that they can hit, and they do get some bonuses to hit, so its not completely hopeless). But I'm not going to post it just yet in case the enemy learns of our plans... 
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May 22nd, 2003, 11:19 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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Originally posted by dogscoff:
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I thought it was a game.
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It is game, but it's a roleplay game which means pretending it's not a game... you see?
No, neither do I. The point of a game is to have fun, not to win at any cost. 
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July 22nd, 2003, 04:33 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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Originally posted by teal:
[QB]
This is all a large preamble to asking the big question. Is their *anything* which can effectively counter Bezerkers with high (or maxed) aggressiveness or defensiveness? Put another way, if your opponent has high defensiveness/agressiveness and you do not, what strategy can you adopt that is a good long term strategy and not doomed to failure once he retrofits a couple of PD cannons onto his ships? So far I can't think of anything[QB]
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As you have no doubt figured out now it is actually quite easy to do this. Simply get 4 of the 5 highest ranked players in a 6 player game to gang up on the #2 ranked berzerker. 
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July 22nd, 2003, 04:48 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
lemme explain the gamey part because i am one of those who dont like it
that means that you discover the best combo and everyone plays it. that includes min/maxing. while it makes a good thing for short games, for large games, when you have 8 players with all races the same (none, rock; optimally min/maxed; all going for PPB/NSP ASAP etc) the game simply becomes... not as fun, i think.
__________________
Let the game begin!
Green bug from outa space!
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July 22nd, 2003, 12:34 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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Originally posted by Taera:
lemme explain the gamey part because i am one of those who dont like it
that means that you discover the best combo and everyone plays it. that includes min/maxing. while it makes a good thing for short games, for large games, when you have 8 players with all races the same (none, rock; optimally min/maxed; all going for PPB/NSP ASAP etc) the game simply becomes... not as fun, i think.
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There is nothing 'gamey' at all about choosing the best possible race style IMO. I suspect you'll get a lot of people who disagree with what you consider the best race anyway. I for example have never picked "none,rock" and actually have not seen a lot of players pick this.
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July 22nd, 2003, 05:17 PM
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Sergeant
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Join Date: Jan 2003
Location: Southern California
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
Quote:
Originally posted by DavidG:
quote: Originally posted by Taera:
lemme explain the gamey part because i am one of those who dont like it
that means that you discover the best combo and everyone plays it. that includes min/maxing. while it makes a good thing for short games, for large games, when you have 8 players with all races the same (none, rock; optimally min/maxed; all going for PPB/NSP ASAP etc) the game simply becomes... not as fun, i think.
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There is nothing 'gamey' at all about choosing the best possible race style IMO. I suspect you'll get a lot of people who disagree with what you consider the best race anyway. I for example have never picked "none,rock" and actually have not seen a lot of players pick this. Another shining example of SEIV's variable gameplay. I tend to go Gas/(Oxy or H2) because I like to go the informational route (lots of Research/Intel); nothing like AST/Gas Giant - Huge/Planetary Info Facility to get the job done. I can see the reason for rock/none in the unmodded game (plenty of places to put Spaceyards) but in a pinch you could always build SY Bases; you can't build Reserach/Intel Bases though (to SJ's lament).
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July 22nd, 2003, 06:46 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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Originally posted by Imperator Fyron:
Ganging up on someone because of a cultural choice is approaching gameyness... not to mention starting to get into fuzzy ethical areas.
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Spoken like someone who always chooses Bezerker... heh
Really, though, the problem with ganging up on everyone who chose Bezerker is that, in a competitive game, that generally means two-thirds of the other players...
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