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July 22nd, 2003, 06:46 PM
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First Lieutenant
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Location: California
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
Quote:
Originally posted by Imperator Fyron:
Ganging up on someone because of a cultural choice is approaching gameyness... not to mention starting to get into fuzzy ethical areas.
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Spoken like someone who always chooses Bezerker... heh
Really, though, the problem with ganging up on everyone who chose Bezerker is that, in a competitive game, that generally means two-thirds of the other players...
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July 23rd, 2003, 12:56 AM
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Corporal
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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July 23rd, 2003, 01:31 AM
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Lieutenant Colonel
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Location: Dundas, Ontario, Canada
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
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July 23rd, 2003, 01:43 AM
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Private
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
Personally, TEAL there is nothing more pathetic than a suck. And so far you have lived up the that title very well in this game.
[ July 23, 2003, 00:51: Message edited by: kingdom ]
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July 23rd, 2003, 01:58 AM
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Corporal
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
Quote:
Originally posted by DavidG:
Well I think I was #2. And I'm #3 now and losing every big battle with minimal losses to the enemy. I think your point was that berzerker combo was virually unstoppable when combined with maxed aggerssive and defensive (which BTW I do not have) When 4 of the 5 top players in the game (the six being way way way Last) gang up on the berzerker the outcome is pretty much a forgone conclusion. (especially when they are in the corner and the berzerker in the middle) Berzerker is not the all powerfull attribute you make it out to be. Cetainly not in a multiplayer game.
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Not exactly. Yes this thread was originally started when I got to thinking about the beserker trait and what *could* be accomplished with it. Which probably had something to do with our game, although I was not specifically thinking about it at the time. You jumped to the not unreasonable conclusion that I was refering to our game and said something about that. I couldn't resist responding with some similar "trash talk". And things veered off from there.
Sure no trait is all powerful in a multiplayer game. My point was that all other things being equal having bezerker with maxed aggressiveness/defense is much better than the alternatives. Things are never equal ("no admiral in his right mind goes out picking a fair fight").
Personally I believe (although I can never know for sure). I would have done exactly the same thing I did in our game if you had any other racial traits/empire set up. You were number 1 in the game and easily walking over your current enemy and seemed to be pursuing a strategy of "divide and conquer" very effectively. One of those four people you were in a long standing war with that started long before I got involved. I actually only approached one other player with a proposal to ally against you (the number one player) and the final player jumped on the bandwagon once they saw the way the wind was blowing. I wasn't going to turn them down....
In short, I think this discussion is getting a little mixed up in the particulars of one game. Which I am happy to discuss. But trying to say anything about Bezerker because of it is a little hard.
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July 23rd, 2003, 02:00 AM
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Corporal
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
Quote:
Originally posted by kingdom:
Personally, TEAL there is nothing more pathetic than a suck. And so far you have lived up the that title very well in this game.
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Your right! I definately suck. How else to explain how I have failed to get very far at all against my enemy for 50 turns despite having what he seems to think are overwhelming advantages?! 
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July 23rd, 2003, 02:52 AM
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Lieutenant Colonel
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Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
Quote:
Originally posted by teal:
Sure no trait is all powerful in a multiplayer game. My point was that all other things being equal having bezerker with maxed aggressiveness/defense is much better than the alternatives. Things are never equal ("no admiral in his right mind goes out picking a fair fight").
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I think this is only true in either a 2 player game or a game that is likely to be short and agressive. In a longer game with more players then I wouldn't pick these stats. Even in a 2 player game I think 125/125 agressive defensive is a little pricey (i usually go 120/120)
I think the berzerker stat is also only really usfull early in the game. later when everyones ships are fully trained with sensors and ECM it has less of an impact. (ie my berzerker status is have little impact of our Last few battles )
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