|
|
|
 |

May 20th, 2003, 03:00 PM
|
Colonel
|
|
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: things I\'ve never tested...
So having a few space stations around a planet means you can build weapon platforms, troops, mines, and fighters?
That's great. I thought they'd have to use their own cargo space, and that was just too much trouble.
If you mothball a Ship Yard base, will it start building the very same turn it is unmothballed? Or will it take a turn to 'heat up' the way ships have no movement points when first unmothballed?
|

May 20th, 2003, 03:02 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: things I\'ve never tested...
In simultaneous, yes.
In sequential turn, you can unmothball, and then give orders to start building right away.
__________________
Things you want:
|

May 20th, 2003, 03:20 PM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: things I\'ve never tested...
Quote:
Originally posted by Loser:
If you mothball a Ship Yard base, will it start building the very same turn it is unmothballed? Or will it take a turn to 'heat up' the way ships have no movement points when first unmothballed?
|
Hehe, Just not forget if you mothballed a space yard ship, you need another one to unmothball it. I made such a mistake once 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

May 22nd, 2003, 08:40 PM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: things I\'ve never tested...
Quote:
Originally posted by Loser:
So having a few space stations around a planet means you can build weapon platforms, troops, mines, and fighters?
That's great. I thought they'd have to use their own cargo space, and that was just too much trouble.
If you mothball a Ship Yard base, will it start building the very same turn it is unmothballed? Or will it take a turn to 'heat up' the way ships have no movement points when first unmothballed?
|
This is the first thing i do when i get decent size planets (>20 facilities): build a couple (2/3) of small spacestations with a spaceyard on them. I then use them to construct weapons platforms, mines, sat, fighter ...
Very effective. I think some AI's don't build enough on them. It seems as if they only focus on planetary shipyards.
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|

May 22nd, 2003, 08:51 PM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: things I\'ve never tested...
Quote:
Originally posted by minipol:
I then use them to construct weapons platforms, mines, sat, fighter ...
Very effective. I think some AI's don't build enough on them. It seems as if they only focus on planetary shipyards.
|
AI NEVER build units on space yard ships
Only on planets. It is hard coded I think.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|