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June 14th, 2003, 08:42 AM
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Corporal
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Join Date: May 2003
Location: Anchorage, Alaksa
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Re: Moo3 is a shareware now
Quote:
Originally posted by Senator Raging Deadstar:
Hmm the BIG Question is has eddieballgame played multiplayer SEIV? Thats where Space empires comes into a league of it's own! Nothing beats the thrill of plotting your downright dirty and scheming revenge on your best friends empire....Now excuse me but i have a cloacked sun destroyer to dispatch
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No I haven't,BUT, am very interested in trying it. The program looks awesome, very detailed. Question---How is Hotseat, have you played it that way? How is multiplay Online, is it similar to what STARS! was. Thanks 
[ June 14, 2003, 07:43: Message edited by: eddieballgame ]
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June 14th, 2003, 08:47 AM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: Moo3 is a shareware now
After all this complaining and arguing over one game. I decided to check out the website and just see what it was like. Then if i was remotely impressed might download a demo of it, make up my own mind about it (if it doesn't have one i havn't found it, but that will be revealed later)
Of coursec i do a quick search, clcik on the homepages link ( http://moo3.quicksilver.com/) and.....
IT DOESN'T WORK LOL
Might be my connection but i have tried connecting and disconnecting to give moo3 a fair chance to at least see what people are complaining and arguing about. But, sorry to say it, the MOO3 site is less reliable than Fyron's forums  , which also haven't been working for me recently! *hint*
If anyone would care to point me to a site with some info about MOO3 and some screenshots etc i'd be most obliged, although after all the complaints i'm worried that i might have to play SEIV for another night straight to get this Moo3 idea out my head, i feel myself converting to the darkside
Anyway, i need caffeine, it's been a while i pulled an all nighter on SEIV, although i can remember doing it on the demo of SEII, that was a long time ago. But after listening to most people i'm thinking that this MOO3 game isn't going to match up to Space Empires
*The dillusioned ramblings of a sleep deprived 16 year old* 
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June 14th, 2003, 08:53 AM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: Moo3 is a shareware now
I'm currently in a Hot Seat Game right now with one of my friends. It's a great way to play as theres no waiting for the upload of turns, but you must be prepared to have your friends entertained while you do your turns. Of course i have played a game where we both just watched each other so we knew exactly what each other was doing and it was one large counter move after another, it was a fun game! But i prefer the feeling of suprise when you send your fleet through an enemy wormhole 
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June 14th, 2003, 09:43 AM
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Sergeant
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Join Date: Jan 2003
Location: Southern California
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Re: Moo3 is a shareware now
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Originally posted by deccan:
(True Fact: I was browsing around the MOO3 forums earlier today and one of the programmers was saying that they couldn't fix the part of the diplomacy system that generates the famously cryptic speeches made by AI controlled empires because it's a black box that nobody understood anymore.)
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Okay, I am a Games Programmer, and this is just wrong. It is one thing to "inherit" another game company's code and not make heads or tails of it; it is quite another to generate your own code and declare it a "black box" of confusion. How this was tolerated is anyone's guess (I know how it got there - someone here mentioned a lack of leadership. I've seen someone posit that organizing programmers is like herding cats...) I guess there were no "bosses" to punish this sort of behavior...
This concept, to me, is just infathomable. I would think it better (junior as I am) to delete and rewrite from pseudocode rather than keep such a malfunctioning piece of code in a project.
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June 15th, 2003, 01:02 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Moo3 is a shareware now
Quote:
Originally posted by eddieballgame:
It seems to me that you & Fyron need at least 2 things, a life & a clue. You maybe able to convince yourselves of what you say, but certainly not the ones who disagree with you. So why not get over it?
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I will ask you not to flame me (or anyone else) again... I most certainly have a clue (and more than one clue at that), and a life.
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Originally posted by Phoenix-D:
eddie: same applies to you..and arguing that way with Fyron is pointless. He's entire too patient, you'll just go around and around for 30 pages, getting into increasingly obscure and off-topic references.
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Bah.
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Originally posted by Raging Deadstar:
But, sorry to say it, the MOO3 site is less reliable than Fyron's forums , which also haven't been working for me recently! *hint*
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Would you care to contribute money to the Get Fyron Better Web Hosting Fund?
Quote:
Originally posted by atari_eric:
This concept, to me, is just infathomable. I would think it better (junior as I am) to delete and rewrite from pseudocode rather than keep such a malfunctioning piece of code in a project.
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I'll second that motion...
[ June 14, 2003, 12:09: Message edited by: Imperator Fyron ]
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June 16th, 2003, 05:01 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Moo3 is a shareware now
Quote:
Originally posted by atari_eric:
quote: Originally posted by deccan:
(True Fact: I was browsing around the MOO3 forums earlier today and one of the programmers was saying that they couldn't fix the part of the diplomacy system that generates the famously cryptic speeches made by AI controlled empires because it's a black box that nobody understood anymore.)
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...
This concept, to me, is just infathomable. I would think it better (junior as I am) to delete and rewrite from pseudocode rather than keep such a malfunctioning piece of code in a project. Oh yeah, I've been there.
Quote:
Sitting in the University computer lab with my prof.
So we'll run the debugger, right?
Yes, please go ahead.
Okay. Here you can see the involved variables: their names should clearly indicate their function. The code is commented, I think...
Yes, yes. Go ahead
so I start stepping through the code at the troubled place
There. Did you see that. What happened there
Prof pauses for twenty seconds looking intently at the screen, then motions me out of the way.
Prof spends three minutes poking at the code and the debugger. Sits back and again stares at the screen, this time for a whole minute.
Um... well?
Delete it all. Start over. I'll give you one extra day. Have it in my office by midnight or take a zero.
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June 16th, 2003, 09:55 PM
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Sergeant
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Join Date: Dec 2001
Location: Texas
Posts: 305
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Re: Moo3 is a shareware now
I just started playing MOO3 with the code patch. I never tried it pre-patch. Its not bad. Had it been released like this its reception would have been much better. It still has blemishes and a few really bad items, but it is now a likeable game, I think. If you turn off ALL of the AI Governors you can get all of the micromanagement and most of the control you might want, which is how I play.
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Just because you're paranoid doesn't mean that They are not out to get you.
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