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  #1  
Old June 16th, 2003, 09:55 PM
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Default Re: Moo3 is a shareware now

I just started playing MOO3 with the code patch. I never tried it pre-patch. Its not bad. Had it been released like this its reception would have been much better. It still has blemishes and a few really bad items, but it is now a likeable game, I think. If you turn off ALL of the AI Governors you can get all of the micromanagement and most of the control you might want, which is how I play.
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Old June 16th, 2003, 11:46 PM
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Default Re: Moo3 is a shareware now

Too bad it still has a really poor interface...
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Old June 17th, 2003, 01:43 AM
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Default Re: Moo3 is a shareware now

An interesting unfixed bug:

"If you cede control (to AI) of a space combat choosing to assault the planet, and have both troop ships and a planet destroyer present, then if you win the combat the AI will unload your troops onto the planet AND destroy it."

Way to go AI!!!
What would Ruatha do?

******************************************
and another interesting bug:

If you go for a 5x victory you have to be really careful that no planet revolts, while you research the Last X, else you will lose, because somehow the new empire(emerging from your revolting colony) gets credited the 5x win.

Is it the ATARIan 5X bug?

*****************************************
and another interesting bug:

“When transports are destroyed but their fleet wins the battle, the troops on those ships are still able to land.”

It must be gravity landing those troops without the ships.

[ June 17, 2003, 01:00: Message edited by: Wardad ]
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Old June 17th, 2003, 04:05 AM

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Default Re: Moo3 is a shareware now

Quote:
Originally posted by Wardad:
An interesting unfixed bug:

"If you cede control (to AI) of a space combat choosing to assault the planet, and have both troop ships and a planet destroyer present, then if you win the combat the AI will unload your troops onto the planet AND destroy it."
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Old June 18th, 2003, 01:10 AM
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Default Re: Moo3 is a shareware now

The Tao of Programming, Book 4, Section 1:
Quote:
A program should be light and agile, its subroutines connected like a string of pearls. The spirit and intent of the program should be retained throughout. There should be neither too little or too much, neither needless loops nor useless variables, neither lack of structure nor overwhelming rigidity.

A program should follow the `Law of Least Astonishment'. What is this law? It is simply that the program should always respond to the user in the way that astonishes him least.

A program, no matter how complex, should act as a single unit. The program should be directed by the logic within rather than by outward appearances.

If the program fails in these requirements, it will be in a state of disorder and confusion. The only way to correct this is to rewrite the program.
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Old June 17th, 2003, 03:46 PM
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Default Re: Moo3 is a shareware now

Quote:
Originally posted by Imperator Fyron:
Too bad it still has a really poor interface...
Yeah, kludgy in several places, but not quite as bad as I had been led to believe. Could have been better, much better.
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All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.

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Old June 18th, 2003, 04:28 PM
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Default Re: Moo3 is a shareware now

Ya know, I was in wal-mart yesterday and I decided to just look through the games section. And they still have MOO3 for $49.95! I thought about taking it over to someone and letting them know I can get it basically for free on the internet but decided not to. But I noticed they still had a full shelf of the game so it looks like no one was buying it.
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