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June 3rd, 2003, 06:53 AM
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First Lieutenant
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Well its for necromancy. I dont want it to bored automatically, i want the game to take into effect Security, etc etc
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June 5th, 2003, 11:18 AM
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First Lieutenant
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Can i get some feedback? please?
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June 9th, 2003, 04:24 AM
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First Lieutenant
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Version Alpha 1.2.0
Preview Update and Status Report
-Quasi Newtonian Propulsion-Possibly
-Necromancy-Most of it
-More Infantry Types-Yep
-Omnipotent Components-Yes
-Null Space Manipulation Components-Yes
-New Standard Components-Yes
-Mechanoid Tech Tree-No
-Feral Primitives-Yes, at least most of it.
-More components will have different names, and/or graphics
New Features:
Reactors:Ships now require some kind of reactor to move. A reactor carries fuel, but is highly volatile and will explode if struck. Needless to say Reactors replace Supply Storage, and Engines no longer carry any. Please note that Quantum Reactors count as a reactor and still explode.
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June 10th, 2003, 01:59 AM
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First Lieutenant
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
I want some feedback on a few issues before i implement them.
Should I make Supply a full fledged resource?
Should I make all Reactors have the Self Destruct power and remove self destruct devices?
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June 10th, 2003, 02:03 AM
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General
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Location: Indiana
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Quote:
Originally posted by Lord Kodos:
I want some feedback on a few issues before i implement them.
Should I make Supply a full fledged resource?
Should I make all Reactors have the Self Destruct power and remove self destruct devices?
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What do you mean by making Supply a full fledged resource?
I'm not sure I would make all reactors have the SD power. Maybe after level 2 or 3 start adding the SD ability to them. (Assuming you have different levels of reactors that is.)
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 10th, 2003, 03:05 AM
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First Lieutenant
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Reactor types corrospond to engine types. So as of now we have:
-Fusion Reactor
-Anti-Matter Reactor
-Photon Reactor
-Quantum Reactor
Ion engines are renamed Fusion Engines. All reactors take up 10(or 20 I dont remember off hand) KT and have 5 KT of HP to represent their volatile nature. Reactors become available when you research the Engine they corrospond to. I also like this because now Engine Targeting Weapons dont disable other stuff that uses supplies.
By making Supplies a resource I mean disabling Quantum Reactors from making endless supply, so that Supplies become like a resource.
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June 10th, 2003, 03:16 AM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
Quote:
Originally posted by Lord Kodos:
Reactor types corrospond to engine types. So as of now we have:
-Fusion Reactor
-Anti-Matter Reactor
-Photon Reactor
-Quantum Reactor
Ion engines are renamed Fusion Engines. All reactors take up 10(or 20 I dont remember off hand) KT and have 5 KT of HP to represent their volatile nature. Reactors become available when you research the Engine they corrospond to. I also like this because now Engine Targeting Weapons dont disable other stuff that uses supplies.
By making Supplies a resource I mean disabling Quantum Reactors from making endless supply, so that Supplies become like a resource.
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Oh ok, I understand now. In that case I think making the reactors all have SD capability wouldn't be too bad of an idea. I mean if a ship is being boarded and the Captain knows it, I'm sure he'd be aware enough to use the reactor and blow the ship up so as to not let it fall into enemy hands.
As for Supplies. I think having them as a "resource" in that sense would be a good idea. It certainly adds more to the game by having to resupply and manage your amount of supply. One thing I would do if you did this though, is to make the advanced levels of reactors produce enough supplies to have almost infinate Lasting supplies. And to where only in certain situations will you run out of supplies. (Certain SM componants that use alot of supply if used)
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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