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July 16th, 2003, 10:14 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Quote:
Originally Posted by narf poit chez BOOM in MOTMA:
ooc:[hope you don't mind, but Jack's all out of disks and i didn't want to spend most of today, real-time, deciding how we're going to enter the cave.]
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Don't mind at all, especially as the first time in the thread he put that particular spell on something, it was a rock.
P.S. Glad you're feeling better.
[ July 16, 2003, 09:15: Message edited by: Jack Simth ]
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July 16th, 2003, 10:17 AM
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Shrapnel Fanatic
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
oops.
um...where you being sarcastic?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
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July 16th, 2003, 10:45 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Quote:
Originally posted by narf poit chez BOOM:
oops.
um...where you being sarcastic?
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No; it's a flexible spell, as are all the spells Jack uses.
By the way - those bandits are likely in for a nasty dose of reality when they attempt to take the manor (if the telepath is busy, that is; if not, he can quietly support them, making things go much easier) - even hastily raised fortifications are difficult to overtake (and a manor's defenses wouldn't be hastily raised - they are built into the structure of the building); that's why they built castles prior to gunpowder, and fortresses even after. Outnumbering the defenders 100 to 30 isn't enough of an advantage to make taking a fortress easy ... but that's okay; bandits aren't likely to have much seige experience, and might very well think it would be as easy as a 100 to 30 advantage would be in an ambush situation. Likewise, they could be depending on the Psi's support - which may not actually materialize, if we reach the telepath before the bandits reach the manor (he'll be distracted...).
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July 16th, 2003, 11:16 PM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
well, i was thinking of a sneak attack - the bandits climbing up the wall at about the same time the alarm is raised. in that case, there would be enough.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 16th, 2003, 11:44 PM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
That works.
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July 18th, 2003, 06:10 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Krsqk? hello?
did your computer crash? no updates!
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 18th, 2003, 06:16 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
My Last post in MOTMA was directly asking a question of Narp, so Krsqk could be waiting until that is answered before posting.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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