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September 3rd, 2003, 08:33 AM
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Shrapnel Fanatic
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
ok, the Dreamwalk makes fits right in. ignore my earlier comments, i was thinking they'd actually move from there bodies. perhaps they'd need a bit more sleep? call it Dreamtrance?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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September 4th, 2003, 08:35 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
um. sorry, ran into the novelization of the X-2 movie.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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September 5th, 2003, 07:48 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
posted. ok, suggested additions to alchemists:
'Although alchemists use the physical properties of elements and molecules, their main use is there psuedo-magical properties, which are generally dirivations of the physical properties. Thus, mercury can be used in a potion to make something change or become more bendable, while sulpher is often an ingrediant in an exploding potion. The flowers of a hardy mountian plant can be used in a potion of endurance.'
'Alchemists can use psyco-reactive and psyco-active potions to detect and block psionic influence, although the result's are as reliable as a mage blocking damping powder. They can also, with a little more success, mimic some psionic abilities.'
Alchemists would store potions. proposal: alchemist healing potion's as good as mage potions, since there's no reasen for them not to be.
proposal, sort of. my mind is foggy and tired.
each class of AMP can mimic the other's abilities, although the imitation's are not as good. not sure how not as good, though. alchemists can use complex potions to imitate complex spells, and use other potions to replicate psionic powers. mage's can cast spells on a container of water to make it act like a potion, or use other spells to imitate psionics. psionics can replicate the effects of spells, but i'm not sure how they would do potions. altering the chemical structure would be to hard. there would also be stuff that would be common to two or three of the classes, like all of them can make someone stronger/faster.
as a suggestion for allowing psionic's to store energy, putting kinetic energy in the molecular bonds of something, then drawing it out. i just realized this could create an explosion, to.
[ September 05, 2003, 08:07: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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September 6th, 2003, 03:34 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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September 6th, 2003, 04:23 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
*sticks his tungue out*
D is a wise and mysterious menter. give him wise and mysterious lines. he was David E.G.'s character for a bit.
side note to Jack: did you take the flour most of them have into account?
[ September 06, 2003, 06:03: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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September 6th, 2003, 08:00 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Quote:
Originally posted by narf poit chez BOOM:
did you take the flour most of them have into account?
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I haven't been thinking about it, but Jack did teleported all but flour tagged stuff on one occasion - he's presumably leaving scatterd sacks of flour around the battlefield. If the bandits dust themselves, they can't effectively use the magic items they carry anymore, which removes some of their advantage. Even if they do, all Jack needs to start doing is teleporting rocks and stuff....
By the way, Krsqk - it's your turn.
[ September 06, 2003, 07:00: Message edited by: Jack Simth ]
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September 10th, 2003, 05:46 AM
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Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
Krsqk - you okay? It's been your turn for about four days....
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