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Old September 3rd, 2003, 08:33 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

ok, the Dreamwalk makes fits right in. ignore my earlier comments, i was thinking they'd actually move from there bodies. perhaps they'd need a bit more sleep? call it Dreamtrance?
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Old September 4th, 2003, 08:35 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

um. sorry, ran into the novelization of the X-2 movie.
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Old September 5th, 2003, 07:48 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

posted. ok, suggested additions to alchemists:

'Although alchemists use the physical properties of elements and molecules, their main use is there psuedo-magical properties, which are generally dirivations of the physical properties. Thus, mercury can be used in a potion to make something change or become more bendable, while sulpher is often an ingrediant in an exploding potion. The flowers of a hardy mountian plant can be used in a potion of endurance.'

'Alchemists can use psyco-reactive and psyco-active potions to detect and block psionic influence, although the result's are as reliable as a mage blocking damping powder. They can also, with a little more success, mimic some psionic abilities.'

Alchemists would store potions. proposal: alchemist healing potion's as good as mage potions, since there's no reasen for them not to be.

proposal, sort of. my mind is foggy and tired.

each class of AMP can mimic the other's abilities, although the imitation's are not as good. not sure how not as good, though. alchemists can use complex potions to imitate complex spells, and use other potions to replicate psionic powers. mage's can cast spells on a container of water to make it act like a potion, or use other spells to imitate psionics. psionics can replicate the effects of spells, but i'm not sure how they would do potions. altering the chemical structure would be to hard. there would also be stuff that would be common to two or three of the classes, like all of them can make someone stronger/faster.

as a suggestion for allowing psionic's to store energy, putting kinetic energy in the molecular bonds of something, then drawing it out. i just realized this could create an explosion, to.

[ September 05, 2003, 08:07: Message edited by: narf poit chez BOOM ]
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Old September 6th, 2003, 03:34 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

That stupid Narp. Jack didn't want the gold, anyway. Let him suffer--he probably doesn't even have a use for money.

Interestingly enough, I originally had Narp ask for the gold, then thought John might be a better fit. D's character is rather hard for me; he was developed so little, and I can't quite get a handle on him. Maybe Jack could attach an enchanted one to him.

Then again, maybe we should enlist the SE4Bot to inject commentary every so often.
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Old September 6th, 2003, 04:23 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

*sticks his tungue out*

D is a wise and mysterious menter. give him wise and mysterious lines. he was David E.G.'s character for a bit.

side note to Jack: did you take the flour most of them have into account?

[ September 06, 2003, 06:03: Message edited by: narf poit chez BOOM ]
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Old September 6th, 2003, 08:00 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

Quote:
Originally posted by narf poit chez BOOM:
did you take the flour most of them have into account?
I haven't been thinking about it, but Jack did teleported all but flour tagged stuff on one occasion - he's presumably leaving scatterd sacks of flour around the battlefield. If the bandits dust themselves, they can't effectively use the magic items they carry anymore, which removes some of their advantage. Even if they do, all Jack needs to start doing is teleporting rocks and stuff....

By the way, Krsqk - it's your turn.

[ September 06, 2003, 07:00: Message edited by: Jack Simth ]
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Old September 10th, 2003, 05:46 AM
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Default Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread

Krsqk - you okay? It's been your turn for about four days....
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