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  #1  
Old June 8th, 2003, 02:11 AM
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Rollo Rollo is offline
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Default Re: who is a winner, if..

And apart from that the world was hardly at peace, even after the world wars (sad but true).

Rollo
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  #2  
Old June 8th, 2003, 02:48 PM

tesco samoa tesco samoa is offline
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Default Re: who is a winner, if..

hey... canada was involved in a war!!!!!

Who , What , Where , When and sometimes Why ??

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  #3  
Old June 8th, 2003, 09:53 PM
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Default Re: who is a winner, if..

I'm with SJ, more or less. All the remaining empires tie, and the destroyed or subjugated/exiled/smashed ones lose.

However, it'd be more interesting to add some other conditions.

For example, the players should have some other difficult goal(s), but the game only ends after X years at peace. If peace ends the game before anyone has completed their goal, they tie.

If competition is something the players want, then peace ending the game can be a way to force players into a war.

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  #4  
Old June 9th, 2003, 12:13 PM
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Karibu Karibu is offline
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Default Re: who is a winner, if..

Quote:
Originally posted by tesco samoa:
hey... canada was involved in a war!!!!!

Who , What , Where , When and sometimes Why ??

Don't you remember a document called the South Park Movie? There was a war between USA and Canada. "Blame Caaanadaaa, blame Caanadaaa..."
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  #5  
Old June 9th, 2003, 02:54 PM

JLS JLS is offline
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Default Re: who is a winner, if..

Basically IMHO, a good Peaceful victory is. If a Player obtains a substantial enough Point lead, that results in VICTORY. That was achieved, mostly by Peaceful and/or Defensive Means.

For Example:
A Science Culture: used Stellar Manipulation to achieve many self Created Planets and or Ring - Sphere Worlds to afford an infrastructure that could maintain Large Fleets to defend his or her Empire.

Engineering Culture: Same as some above but to include Planet Engineering with the all the benefits that Planet Atmosphere and Value Improvements may yield.

Merchants Culture: Thru Trade Agreements and his or her own Cunning that has achieved the goal for Victory in a Peaceful and Defensive way.

Workers Culture: Same as Above, but trugh Resourse extraction and his or her own Cunning that has achieved the goal for Victory in a Peaceful and Defensive way.

This may sound like Role Playing, or AI programming, but I also feel it is a Play Style for many strat gaming Players. Not all of us will want to have a total Shot-em-up style game, if possible, however we all can't be Empire Builders and must deal with the:

Warrior, Schemer, Zealot, Renegades not mention the Berserker Style of play, we encounter in our Multiplayer games

[ June 09, 2003, 14:05: Message edited by: JLS ]
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  #6  
Old June 9th, 2003, 03:19 PM
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Default Re: who is a winner, if..

Quote:
Originally posted by Imperator Fyron:
Keep in mind SE4 is a game, and has no bearing on reality.
Huhhhh? What do you mean? I thought my whole reality was SEIV!
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  #7  
Old June 9th, 2003, 03:35 PM

Aloofi Aloofi is offline
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Default Re: who is a winner, if..

Yeah, SE4 is very realistic.
Or you really think some nice aliens are going to finance an expedition to our system for free?
.
.

[ June 09, 2003, 14:35: Message edited by: Aloofi ]
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