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  #1  
Old July 5th, 2003, 08:32 PM
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Default Re: Biggest PBW game ever?

Quote:
Originally posted by Karibu:
...Though I think that if someone gets 20 000 ships, the game is quite finito then. It require about all the resources any galaxy produces. Ever.
Nah, not with maintenance reduction. My 1000-ship fleet was using less than half my maintenance, and I wasn't really trying to increase my resource production, even though I had... about 9-9 systems. So the practical limit is probably more like hmmm... well, I'd say at least 100,000 _good_ ships, not to mention escorts etc., and of course, not including the infinite potential of mothballed ships.

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Old July 5th, 2003, 08:35 PM
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Default Re: Biggest PBW game ever?

Yes, that is true. But, that is a very gamey tactic and would give you a really bad reputation if you tried that in a PBW game.
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Old July 5th, 2003, 08:57 PM

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Default Re: Biggest PBW game ever?

moth balled ships count towards the limit do they not...
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Old July 5th, 2003, 09:02 PM
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Default Re: Biggest PBW game ever?

No, they don't. Check your score after you mothball a ship. It goes down.

[ July 05, 2003, 20:03: Message edited by: Imperator Fyron ]
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Old July 6th, 2003, 04:28 AM
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Default Re: Biggest PBW game ever?

Quote:
Originally posted by tesco samoa:
moth balled ships count towards the limit do they not...
Quote:
Originally posted by Imperator Fyron:
No, they don't. Check your score after you mothball a ship. It goes down.
Actually Fyron, Tesco is correct. Mothballed ships still count against your ship limit. They don't add to your score though and they don't show up in the score display as you say, but they still show in the ship/units screen and they will cause you to hit your ship limit and won't allow new construction. They have to be scrapped, destroyed or given away.

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Old July 6th, 2003, 04:34 AM
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Default Re: Biggest PBW game ever?

Quote:
Originally posted by Imperator Fyron:
Actually, Planet/System Gravitational Shield facilities require Shields 9/10, not any Stellar Manipulation tech.
Yes, I am aware of that. But the system grav shields can't be disabled at game startup without disabling all shields, or without using a mod, and disabling stellar manip (which can be done at game setup) eliminates the need for system shields to begin with. Serves the same purpose as eliminating the shields. However, I see it wouldn't work for the game in question since the clusters weren't connected. In an all warp points connected map though it would be effective in eliminating the turteling problem.

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[ July 06, 2003, 03:36: Message edited by: geoschmo ]
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Old July 6th, 2003, 05:05 AM
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Default Re: Biggest PBW game ever?

Quote:
Originally posted by Karibu:
Actually, it was 3 starting planets and I think I waited too long to come out.
Oh really? I could've swore it was 10. Been too long since the game started.

When I made my empire I was still a newbie to PBW and didn't know how to best set my empire up and so forth. Now I am learning how to deal with my bad empire set up in this game and I have learned alot. I'm just like you, learning how to micromanage like never before as I have never had this large of an empire. (Though still small compared to yours. )
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