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July 10th, 2003, 04:05 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Hey I got a great Idea! or maybe it was stated long ago?
Quote:
Originally posted by Suicide Junkie:
Dosen't that make it a bit too abstract, though?
There is no way to boost your defense of a certain map other than adding allies; if the other player is a bit better, they will almost always win since you start on even terms...
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Well, I prefer abstract actually. But if you wanted an easy way to "handicap" games liek that you could allow the players a different level of racial points. Saw you are attacking a well developed system. In that case the defender could be allowed 5000 racial points and the attacker only 2000.
Just an idea. Another idea I had was you could specify each race take a deficit on their ship maintenance characteristic to reflect fighting a battle in a system far from their own territory.
Geoschmo
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July 10th, 2003, 04:08 AM
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First Lieutenant
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Join Date: Feb 2001
Location: NJ
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Re: Hey I got a great Idea! or maybe it was stated long ago?
Geo I like it. The overlay map would give the owner or defender bonus racial points for their empire, depending on the quality of the quadrant.

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July 10th, 2003, 05:11 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Hey I got a great Idea! or maybe it was stated long ago?
I'm curious:
Why do you want these RP combats to go with simple VS play in SE4? Even with racial point modifiers for map/zone values/development, it has only the slightest relation to what's "really" going on.
It isn't hard to generate scenarios, and with racial traits chosen upon joining the RP game, you can easily maintain a small set of proto-scenarios for any conflict with your 2 or 3 neighbours.
Even generating the scenario for each conflict from scratch (using only the background map and starting a new game with it) would be easy with an appropriate mod.
Not to mention that SE4 could use a nice set of scenarios, and they would form a very nice historical record for the RP universe.
[ July 10, 2003, 04:12: Message edited by: Suicide Junkie ]
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July 11th, 2003, 12:49 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Hey I got a great Idea! or maybe it was stated long ago?
Quote:
Why do you want these RP combats to go with simple VS play in SE4?
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Because it works better that way.
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July 11th, 2003, 04:49 AM
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Sergeant
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Join Date: Dec 2002
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Re: Hey I got a great Idea! or maybe it was stated long ago?
Quote:
quote: Why do you want these RP combats to go with simple VS play in SE4?
Because it works better that way.
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Ditto and its a slight twist to interaction a little of Space Empires gaming, and good roleplaying, and Grand scale strategic schemeing (like Avalon Hill's Diplomacy)
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July 11th, 2003, 05:14 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Hey I got a great Idea! or maybe it was stated long ago?
Has a persistent universe / scenarios ever even been tried before?
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July 11th, 2003, 09:58 AM
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Colonel
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Join Date: Jul 2001
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Re: Hey I got a great Idea! or maybe it was stated long ago?
i just wanted once again to plug in that this is basicly how the roleplay forums work, except that as Geo stated in the past there had been too many issues with them... we're still trying, me and others at my side and the Ladder team on the other side. The thing is, however, that there you are expected to roleplay your empire, at least once in a while. I dont know about the ladder (where, for all i know, it is more system-oriented, and by system i mean the php or whatever system), but at the Legacies thats the point - that your expected to be roleplaying.
Overall the idea is good and might well attract some interest, though i dont know who might go to the lenghts needed to make it done.
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