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  #1  
Old July 28th, 2003, 02:18 AM

Stone Mill Stone Mill is offline
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Default Re: Invulnerable Challenge - Warning... Spoilers!

Quote:
Originally posted by Ragnarok:
SPOILERS...
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Well, I know I'm not going to win the tourney. It's turn 2422 something rather and I just lost my fleet of 500+ ships to some stupid storms. So now comes another 10 years to rebuild my fleet and try again. You are truely evil Stone Mill, truely evil!
OOOOOF! 500? Good Gracious. Now I'm starting to feel bad. Sorry Buddy.

I still can't get over it... 500! Them is some bad dice you rolled...
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  #2  
Old July 28th, 2003, 02:19 AM

Stone Mill Stone Mill is offline
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Default Re: Invulnerable Challenge - Warning... Spoilers!

Quote:
Originally posted by Slick:
I haven't read this thread till today, but I am happy to say that this is one hellofa funny and interesting read!

Slick.
I agree! I think the wrap-ups will be quality reading for all!!! Minus the explicitives.
Dig it!
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  #3  
Old July 29th, 2003, 01:33 AM
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Erax Erax is offline
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Default Re: Invulnerable Challenge - Warning... Spoilers!

(BIG SPOILERS)

OK, Last post the Sharks were coming at me with a 23-ship fleet. The next turn they turned tail and went right back to their home system ! I had them bottled up by 2419.4, but I had some bad luck getting storm killers into the storms on this side of the warp point. There were a LOT of storms there, and I don't want to lose anything on this side before I invade. Right now it's 2422.3 and I still have 85 storms on top of the warp point. At this rate, it will be another 6 turns at least before I get rid of the damaging ones, then I'll go through with a 500-600 ship fleet. I've already sent a suicide ship through, so I have some idea of what awaits me on the other side.

Getting rid of the storms is terribly boring, but I hope to finish them all today.

Edit : It is now 2423.2 and my fleet has breached the Shark defenses. Here's the full details : the turn before I went through, I had 820 ships total, while they had 200 ships and 33 bases. I sent 515 ships through and I believe I took no storm damage (lucky me !). The battle Lasted three rounds, at the end of which my fleet had 432 ships (9 of which were damaged) and they had nothing left at their end of the warp point.

I intend to capture at least some of their planets, so I think it will be between 6 and 10 turns to final victory.

[ July 29, 2003, 02:50: Message edited by: Erax ]
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Old July 31st, 2003, 08:02 PM

Stone Mill Stone Mill is offline
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Default Re: Invulnerable Challenge - Warning... Spoilers!

Hey fellas... any further news? ... sounded like some of you were at the gate....
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  #5  
Old August 1st, 2003, 02:09 AM

Baron Grazic Baron Grazic is offline
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Default Re: Invulnerable Challenge - Warning... Spoilers!

Sorry, I have lost interest for a little while, rebuilding your entire Fleet of ships is pretty boring. I will start up again next week, if only because I don't want those bloody sharks to win.
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  #6  
Old August 1st, 2003, 03:36 AM
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Default Re: Invulnerable Challenge - Warning... Spoilers!

I am past the gate already, but a mightier enemy looms large; Real Life, and its herald My Wife. I'll try to finish by tomorrow.
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  #7  
Old August 3rd, 2003, 10:07 AM
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Default Re: Invulnerable Challenge - Warning... Spoilers!

SPOILER

Hurray! I finally get rid of those annoying 200+ storms. It was an enormous job. The game date is 2414.5 and I'm gathering and building my forces. Pretty soon I'll try to breach Shark's defences.

BIG SPOILER: Those seven storms in Teradome are annoying, you can't never know beforehand if your ships will take the damage or not. An easy way of getting rid of those storms are simple: Just send a small fleet with a non-master-computer-storm-destroying-ship. Sharks will capture it using Allegience Subverter and then they'll use the ship and destroy those storms over the warp point Well, AI constantly astonishes me with unbelievable strategic skills
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