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July 12th, 2003, 07:36 AM
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Colonel
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
Why not just increase the size of the talisman to 100, 200kT or whatever you feel "balanced"? Why not increse the cost of the racial trait religious? IMHO there will never be a general concensus over balance especially if it comes to racial technologies. So I believe we should use the simple solutions to balance the game as we individually like it. But we already had this discussion for the allegiance subverter.
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July 12th, 2003, 08:23 AM
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National Security Advisor
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
"Because it is an unfair, unbalancing, illogical, unrealistic advantage"
Everything except unrealistic you can argue for. But when we're running around in ships that don't eat, and run the engines off the same stuff they SHOOT, I thing realism is already getting stretched a bit. 
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I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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July 12th, 2003, 09:04 AM
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Shrapnel Fanatic
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
I (and everyone else) can certainly argue about the realism.
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July 12th, 2003, 09:14 AM
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General
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
i am not real....
p.s. as a mount is a good idea....
As then it comes down to choices... Do I go for range and damage or do i go for the auto hit...
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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July 12th, 2003, 09:17 AM
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Shrapnel Fanatic
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
Of course you aren't Tesco. You are just a bot made by that British supermarket chain.
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July 14th, 2003, 02:47 PM
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Colonel
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
I like the idea of making the Talisman make ships easier to hit. Or make the thing terribly expensive, as that will inflict cost during construction but also cost during usage.
Hell, you could make the thing make every ship in the fleet easier to hit, every ship in the system if you wanted to. It is possible to penalize the Talisman, but will that ever balance it?
And I don't think realism is worth much, other than an interesting issue to argue about.
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July 14th, 2003, 06:18 PM
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First Lieutenant
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Re: A thought on the Talisman / Live on Pay-Per-View: Geo vs. Fyron
Quote:
Originally posted by Spoo:
Make it so that the Talisman is only available to bases, weapon platforms, and satellites (i.e. for defensive purposes only).
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I think that would make it more or less useless, since defensive structures play a fairly small role in the game by the time you would have the Talisman...
I'd balance it by increasing size (100k+ ???), and cost (2000,2000,2000???).
As it is, though, against experienced players, taking the Religious trait is more of a liability, since it gives the other players a reason to band against you. Lowering your Aggressiveness is just a nail in your coffin.
Sort of funny how that works. In most games, the Talisman will give you Uncontestable Power. But in others, it will bring about your Certain Downfall.
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