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July 14th, 2003, 12:50 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: P&N Supply issue and other questions
Well, your ships will be seen by everybody unless you at minimum, put some scattering armor or a cloaking device on, to block the default level 1 active scans.
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July 14th, 2003, 01:12 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: P&N Supply issue and other questions
Is it active or passive scanning you get by default?
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July 14th, 2003, 01:49 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: P&N Supply issue and other questions
Unmodded stealth armor blocks both active and passive... Odd.
I was sure it was active.
In any event you'll need to research the armor tech to block it.
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July 15th, 2003, 09:48 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: P&N Supply issue and other questions
Quote:
Originally posted by Suicide Junkie:
Unmodded stealth armor blocks both active and passive... Odd.
I was sure it was active.
In any event you'll need to research the armor tech to block it.
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It' always been that way in unmodded AFAIK. Everything but mines gets passive and active scanning at level 1 by default, so otherwise, stealth armor would never work.
PvK
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July 16th, 2003, 08:18 AM
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Sergeant
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Join Date: Mar 2002
Location: Milwaukie-Home of the Norwegian World Domination Party
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Re: P&N Supply issue and other questions
New Question, I just found Robe Goldberg Technology on a planet's ruins. I; unfortunatly, see nothing that this technology offers me nor is there new technology to research as a result.
Is there something I am missing?
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July 16th, 2003, 08:59 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: P&N Supply issue and other questions
had the same thing in my pbw game, forgot to ask - what it is, realy?
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July 16th, 2003, 09:04 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: P&N Supply issue and other questions
Those would be dud ruins. They appear as normal ruins, as giving a planet ruins with 0 tech levels does not cause the ruins icon to appear on them, so you know where the duds are. So, I gave SJ the idea of making dummy techs for the dud ruins, and that is the tech he decided to use. It should do absolutely nothing, as it is a dud. It creates empty ruins, which are a good thing. 
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