|
|
|
 |

February 21st, 2001, 05:35 PM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Mesa, AZ
Posts: 250
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
Tampa_Gamer:
From what you posted so far, does that mean that MM didn't even touch the rest of the ai files? There is still a lot work to be done to those files. When you get a chance after finishing the patch comparison document, could you let me know what you thought of my mod. Thanks and good work once again. 
|

February 21st, 2001, 07:45 PM
|
 |
Captain
|
|
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
Yes and no. Even though the files were not changed, I think MM spent an extraordinary amount of time changing the way the files interact within the game (via hard-coded changes and based on the fixes list since 1.19). This is what we were looking for, since we can always modify the data\ai files. I really cannot offer further opinion until I play some games later this week.
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|

February 21st, 2001, 09:54 PM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Mesa, AZ
Posts: 250
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
Tampa_Gamer,
I've gone over the default_ai files since installing the new patch, and I haven't seen any changes to them. I'm going to be updating my mod soon, for now just use my old mod to test. Let me know when you need the next Version. Thanks 
|

February 21st, 2001, 11:49 PM
|
 |
Captain
|
|
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
SunDevil- which default files are you saying did not change? All of those AI files that I indicated below have a newer date/time/size than those included in the 1.19 patch and do actually have some changes in them (the most extensive being the strategies file).
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|

February 21st, 2001, 11:53 PM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Mesa, AZ
Posts: 250
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
The three ai files that my mod deals with
_ai_politics
_ai_settings
_ai_anger
|

February 22nd, 2001, 12:46 AM
|
Second Lieutenant
|
|
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
I have reviewed the AI_Research and AI_Design Creation files and believe that not a lot has changed (Defence Ship has been deleted though).
I will post a mod for these files on the weekend once I have had a chance to get into a game.
Cheers!
|

February 22nd, 2001, 01:20 AM
|
 |
Captain
|
|
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Blackline file changes for Modders
Gee, I hope that doesn't mean that calls to "Defense Ships" will no longer work. A lot of us need that ship type to get more variety in the AI ship designs and to be able to control what the AI is producing. and yes, since I am still on the board's at this late hour, it means I am still at work and not at home downloading the new patch
[This message has been edited by Tampa_Gamer (edited 21 February 2001).]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|