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  #1  
Old July 15th, 2003, 06:40 PM

wanker wanker is offline
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Default Re: What strategies do you guys like?

I like smaller galaxies. Not to rush per say, but so I can have the challenge of expanding while fighting.

I find large galaxy/build up all the way/then go to war games tedious and unrealistic.
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Old July 16th, 2003, 12:27 AM

bearclaw bearclaw is offline
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Default Re: What strategies do you guys like?

I like large games with lots of players (AI or human). I like the interactions that crowds create. Although I don't care too much for Intel, it is an important aspect. I prefer the Political RP Intel. Getting people to second guess their allies does some amazing things

Lately, I've been trying for a much more defensive RP style. Still building up but with much less aggression.

And I ALWAYS stick to my character.
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Old July 16th, 2003, 01:31 AM
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oleg oleg is offline
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Default Re: What strategies do you guys like?

Quote:
Originally posted by Taera:
so add races yourself. i always do that.
Dahh.. It is not what races to use. It is more to the way SE seeds them. One time you are the center of World News gossips. Next time you are a bump on the I-66 ramps.

There is an option in the game setting "players equally distributed" - I state it is an emty choice. You can select or deselect it, there would be no difference. It is a piece of an ornament. It has no effect on the players seeding whatsoever. Just anothet SEIV myth

Now, please prove I'm wrong. It will restore my confidence in Aaron' programming skills

[ July 16, 2003, 00:34: Message edited by: oleg ]
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Old July 16th, 2003, 09:12 AM
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Soulfisher Soulfisher is offline
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Default Re: What strategies do you guys like?

I enjoy large quadrants, team battle, with 7 - 9 allies (AI) and 11 - 13 AI opponents. It can get quite interesting with 4 AI empires breathing down your neck! Once (only once) I pit myself against seven AI on hard in team battle .... I lost ... was burried in intelligence attacks.

.... but I digress. Intelligence is a great part of the game (even more so I suspect) when the AI only uses useful attacks.
I tend to pick quadrants with the most variety in their system makeup with a random setup: mid-life or ancient.
My war campaigns tend to be running around from one threat to another, yet my focus is to destoy the most dangerous AI (one with PPBs or Aligence Subverters) or the ones most cut off from their allies (then I can rest from defence in that region).
Lately, I've glassed new enemy colones (>200 pop), captured medium sized colonies (200 - 1000 pop), and used Puppet Political parties to take larger colonies and homeworlds (< 1000 pop. - these tend to have the heaviest AI weapon platform defence).
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