Re: Realistic unit building
			 
             
			
		
		
		
		I agree that the overall caost of non-ships cost way to much, but considering that 30 fighters can destroy easily a cruiser, but in real life that is true as well any way. 
 
It should be cheaper to produce the units, I wrote to Aaron about that problem and ask him if there was a way to put in a building that that speed up prduction, such as a fighter base etc, he said that it was a good idea. So hopefully it might get in the game some day. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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