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July 30th, 2003, 05:51 PM
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Colonel
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Re: Attack of the Ankle-Biters - Replacment player needed.
The mod should be simple, only changes need to be made would be to the Tech file: cap Ships, WPs, and Bases, yes?
If someone will PM me I will give you my e-mail address and you can send me the text file, then I'll send that to Geo.
[Edit: Geo already volunteered... answered the phone (work) halfway through making the post and posted it anyway]
[ July 30, 2003, 16:53: Message edited by: Loser ]
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July 30th, 2003, 08:49 PM
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General
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Re: Attack of the Ankle-Biters - Replacment player needed.
Quote:
Originally posted by geoschmo:
If we want a mod, I can make a mod. That's no problem. With the changes already mentioned in the thread the only file that will need altered is the techarea.txt file. Maybe the settings.txt file if we want to change the number of combat turns to make capturing the big planets with multiple transports an option.
Changes to the mod in game would not require a restart unless we do something silly like rearanging the order of the components file. We could even add components as long as they are added at the end and the game won't have to be restarted.
The only stumbling block I see to using a mod is if we lose some players because of it. What about it Slynky? You want to give it a try with a mod? I'd hate to have you leave the game over it.
Geoschmo
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Well, being just a simple Georgia boy, I like to keep things simple. I played with a mod or two before but somehow, I started getting those %#*! errors during gameturn execution (that you have to click 'OK' to over and over). So, I wiped all the crap out and started from scratch. Haven't had a single error yet. So, you can see my reluctance.
Secondly, Making batch files to run the game with, or editing the path file. Annoying to me. I like being able to click on my 1.84 icon and then choosing the game I want to work on. Simple. Error-free.
Personally, I can't see all the fuss about a gentleman's agreement. Can't be that complicated. After all, if you can remember all the details of the game, surely remembering a few ship limitations and such can't be overwhelming.
But...
Since there seems to be so many people who want a mod for this "test" game, I will resign to going along with it. Somebody will just have to expend some extra energy and tell me the easiest way to go about running a modded game and (switching back to) my regular games.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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July 30th, 2003, 08:52 PM
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National Security Advisor
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Re: Attack of the Ankle-Biters - Replacment player needed.
Quote:
Originally posted by Slynky:
Somebody will just have to expend some extra energy and tell me the easiest way to go about running a modded game and (switching back to) my regular games.
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Mod-picker, definetly mod-picker. I'll find a link...
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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July 30th, 2003, 08:56 PM
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Colonel
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Re: Attack of the Ankle-Biters - Replacment player needed.

AH-HA-HAH-HA-AH-A-A-A
*falls off chair, coworkers stare, again*
First time using that sig?
A bit rough on the boy, but damn funny.
[ July 30, 2003, 19:56: Message edited by: Loser ]
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July 30th, 2003, 08:57 PM
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Shrapnel Fanatic
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Re: Attack of the Ankle-Biters - Replacment player needed.
Quote:
Should this happen, I don't want to have to restart the game with a new mod.
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You can always change the mod and keep playing, you know.
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July 30th, 2003, 08:57 PM
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National Security Advisor
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Re: Attack of the Ankle-Biters - Replacment player needed.
 I had a little trouble getting the image to display right, but I got it now. 
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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July 30th, 2003, 09:30 PM
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Brigadier General
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Re: Attack of the Ankle-Biters - Replacment player needed.
Quote:
Originally posted by Imperator Fyron:
You can always change the mod and keep playing, you know.
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Quote:
Originally posted by Imperator Fyron:
Slick, if the game is for researching how to make this idea viable, it would make more sense to create the mod now, to iron it out.
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Quote:
Originally posted by Imperator Fyron:
It would still be best to just use a mod...
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What are you trying to say? Do you think we should use a mod?
The point is noted. Thanks for the input.
Slick.
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Slick.
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