Re: New PBW Game - Pairs
My two cents worth.
Anyone got change foe a twenty?
3 good starting planets
Score display:- set to allies
Racial points-2000 or 3000 makes racial tech less atractive.
Event frequency-none
Event severity-none
Allow Intelligence
Colonise everything in sight
No trading or gifting, or all allowed between team members
No treaties between teams. Make it a stand up fight between individual teams.
Turns should start out a litle faster I think, then slow as the turn work load grows.
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Think about it
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