|
|
|
 |

July 30th, 2003, 09:09 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Colony Management
Early on (first year), building a stack of 3-4 SY bases will help a lot.
You can pump out ships much faster that way.
Any planet that has excellent value in organics or rads should have some extractors of that type, even if you don't need them. Either you'll need them later, or you can scrap extractors on a multi-resource world in order to make room for more mineral miners.
When building monoliths, it is best to fill up the planet with regular miners first, then build one monolith and scrap one extractor at a time to change the planet over to monoliths.
Regular extractors can be made much faster than monoliths, and you'll harvest some extra resources while the monoliths are under construction.
__________________
Things you want:
|

July 30th, 2003, 09:14 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Colony Management
Quote:
Originally posted by Litcube:
Cool.
You were also mentioning before, you place a SY on every colony with more than 4 spaces?
|
Yes. I try to get as much ship building capacity as possible. Overwhelming your enemies is the surest path to victory.
Quote:
When building monoliths, it is best to fill up the planet with regular miners first, then build one monolith and scrap one extractor at a time to change the planet over to monoliths.
|
That is a micromanagement nightmare, and I do not recommend doing that unless you want to spend 4 hours on a turn once you get a large empire.
[ July 30, 2003, 20:16: Message edited by: Imperator Fyron ]
|

July 30th, 2003, 09:22 PM
|
 |
Sergeant
|
|
Join Date: Apr 2003
Location: Portland, Oregon
Posts: 268
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Colony Management
One colony type I added was "Warehouse Colony" Not to be confused with "Whorehouse Colony" Mediocre resources, 1 shipyard for repair only, and lots of cargo. The premise is that this colony would pump out and store Weapons Platforms for future use and deployment; if I should need to dipatch a large transport to pick them up for deployment on the infidels planets. Could do the same for fighters too. Could get pricey if my WP's get obsolete!
I guess this could be called a "Military Outpost" also.
|

July 30th, 2003, 09:58 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Colony Management
I've created "Storage Bases" (1 SY and the rest resource storage) and "Resource Colonies" (monoliths)...
I like to put a SY on every planet, no matter how insignificant, just because it provides a larger shipbuilding capacity and I don't have to worry when I go to the construction queues to multi-add a ship that I haven't turned off "planets (without shipyards)" in the build queues window and lose my selection  Why can't you select a group of SY's by clicking the first then shift-clicking the Last, and make control-clicking select one at a time?
__________________
The Ed draws near! What dost thou deaux?
|

July 30th, 2003, 10:36 PM
|
 |
Corporal
|
|
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Colony Management
Awesome help, thanks guys.
|

July 30th, 2003, 10:42 PM
|
First Lieutenant
|
|
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Colony Management
You may enjoy some of your questions explored in the Newbie FAQ:
17.3 Managing Your Economy
|

August 1st, 2003, 01:12 AM
|
Corporal
|
|
Join Date: Apr 2003
Location: Arklahoma
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Colony Management
Quote:
Originally posted by EvilGenius4ABetterTomorro:
One colony type I added was "Warehouse Colony" Not to be confused with "Whorehouse Colony"
|
Bwuahahahaha!!
__________________
No poor bastard ever won a war by dying for his country. He won it by making other bastards die for their country.
George S. Patton
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|