.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old August 2nd, 2003, 05:17 PM
Thermodyne's Avatar

Thermodyne Thermodyne is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Location: DC Burbs USA
Posts: 1,460
Thanks: 0
Thanked 1 Time in 1 Post
Thermodyne is on a distinguished road
Default Re: [OT] virtual memory

Not exactly, but also true. As systems have gotten faster, page file virtual addressing has gotten more transparent, the load is a very small percentage of CPU time now. But the system still expects to see a size based on Base2 binary, starting with a 1 and then being all zeros. It will write each page as a 4kb page or slice of data. A simple way of seeing this is to enter 1 and a 0 into your electric slide rule, then look at the result. Repeat the process adding a zero each time. The results will be well known numbers.

Here is a link to the best place I know to get plain English answers on this stuff.

http://aumha.org/win5/a/xpvm.php

If you need more details, then we suffer the Chinese horror of the 1000 white papers 
__________________





Think about it
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.