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August 8th, 2003, 05:04 PM
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Corporal
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Join Date: Sep 2000
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Proportions: Any good AI files?
I really like the proportions mod, I use it as the basis for my own, personal mod (cost x2, maintenance x0.5).
One drawback of proportions is that most of the good AI files (e.g. TDM) are AFAIK not really compatible with Proportions.
Does anybody know, where I can find competent AIs which fit in well with Proportions?
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August 8th, 2003, 11:01 PM
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Private
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Join Date: Jan 2002
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Re: Proportions: Any good AI files?
I have a somewhat related question:
Are any of the AI files for unmodded games compatible with Proportions? For example: anger, politics, speech?
__________________
The year is 1987, and NASA launches the Last of America's deep space probes. In a freak mishap, Ranger 3 and its pilot, Capt. William 'Buck' Rogers, are blown out of their trajectory into an orbit which freezes his life support systems...and returns Buck Rogers to Earth five hundred years later....
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August 9th, 2003, 01:12 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Proportions: Any good AI files?
There are no AIs for Proportions except ones that come with the mod and few more I made
Anger, politics and speech files should be transferable to Proportions. Major changes are in construction (vehicles and facilities), research and design files. AI_general needs tweeking too due to the different trait costs.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 9th, 2003, 02:13 AM
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Private
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Join Date: Jan 2002
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Re: Proportions: Any good AI files?
Quote:
Originally posted by jowe01:
I really like the proportions mod, I use it as the basis for my own, personal mod (cost x2, maintenance x0.5).
One drawback of proportions is that most of the good AI files (e.g. TDM) are AFAIK not really compatible with Proportions.
Does anybody know, where I can find competent AIs which fit in well with Proportions?
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The latest Version of Proportions (2.5.3.1) upgrades the AI files for the 20 stock races only. Here are some AI updates I found by oleg in the New Scenario/Mod Forum. I just installed them right on top of one another from earliest to latest:
http://forum.shrapnelgames.com/newup...1045316333.zip
Updates the Cryslonite, Drushocka, Piundon, and Ukra-Tal (stock races). Adds the Nostropholo, Pequeninos, and Soul Hunters (AI files only).
http://forum.shrapnelgames.com/newup...1045861634.ZIP
Updates the Krill (stock race)
http://forum.shrapnelgames.com/newup...1046954324.zip
Updates the Cryslonite, Drushocka, Krill, Nostropholo, Pequeninos, Piundon, Soul Hunters, and Ukra-Tal.
http://forum.shrapnelgames.com/newup...1048711720.ZIP
Another Pequeninos update; also includes the shipset images.
http://forum.shrapnelgames.com/newup...1049323865.zip
Adds the Puntherraian (AI files only).
http://forum.shrapnelgames.com/newup...1054841329.zip
Updates the Cryslonite, Drushocka, Krill, Nostropholo, Pequeninos, Piundon, Puntherraian, Soul Hunters, and Ukra-Tal. Adds the Minbari and Tholian races. Shipset images includes for the Minbari, Nostropholo, Pequeninos, Puntherraian, Soul Hunters, and Tholian.
__________________
The year is 1987, and NASA launches the Last of America's deep space probes. In a freak mishap, Ranger 3 and its pilot, Capt. William 'Buck' Rogers, are blown out of their trajectory into an orbit which freezes his life support systems...and returns Buck Rogers to Earth five hundred years later....
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August 9th, 2003, 08:08 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Proportions: Any good AI files?
AI from that latest update can give a run for you money  I optimized them for low AI bonuses, low tech start and one homeworld. I also recomend simultaneous movements, even for solo games. There is a SE bug that prevents AI to operate big sized cargo - like 1M population in proportions - in classic turn-based movement games. 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 11th, 2003, 11:33 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Proportions: Any good AI files?
AIC AI' files can not be easily transformed to Proportions. The awesome strength of AIC AI comes not from the exceptionally good AI files (they are OK, but most TDM AI are in fact better) but from the very structure of AIC - unique AI technologies.
AIC is a very clever mod and I relly like to play it !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 12th, 2003, 01:10 AM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
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Re: Proportions: Any good AI files?
You could, also, take a look in the AI Campaign MOD ais, this mod is built on top of Proportions and the AI is very sharp (the author claims that you will win only about 50% of the time, without AI bonuses).
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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