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August 28th, 2003, 12:12 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: AI Covert Recon
Yes, the AI does know what is in your planets' cargo. Otherwise, they would not be able to make any informed decisions about whether to attack or not, and would either always attack or never attack.
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August 28th, 2003, 02:54 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: AI Covert Recon
Well, they could do that based on information they actually have 
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The Ed draws near! What dost thou deaux?
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August 29th, 2003, 05:41 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: AI Covert Recon
Quote:
Originally posted by Imperator Fyron:
Yes, the AI does know what is in your planets' cargo. Otherwise, they would not be able to make any informed decisions about whether to attack or not ...
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LOL. The AI simply needs this advantage.
Most of my own decisions to attack a planet are uninformed too! 
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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August 29th, 2003, 08:33 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: AI Covert Recon
i just look at the number of space defences.
of course, you could put all your satelits over one planet and all your weapon platforms above another. but that would split your defences.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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August 29th, 2003, 09:07 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: AI Covert Recon
I am hoping that in SE V, we are given the chance to "teach" the AI. This way we can run a few games and play as we would want the AI to play, and then the AI can learn from this, and from how we play other games of SE V and grow into a formittable opanent.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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