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  #1  
Old March 27th, 2001, 11:32 PM

Lucanos Lucanos is offline
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Default Re: i\'m a political failure!!!

ARRALEN,

do you set the option:
"Can view score of all players"

...at game setup?

Mabbe that's why AI empires get angry over planets they can't "see"?
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  #2  
Old March 28th, 2001, 02:55 AM

Marty Ward Marty Ward is offline
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Default Re: i\'m a political failure!!!

I've noticed since I installed the mod pak races that when I meet a new race they are always moderate and in 2-3 turns they are at war with me. I used to think it was personel against me. Glad to see I'm not alone in pissing them off for no reason.
Oh well I'd rather fight allies than be allies anyway!
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Old March 28th, 2001, 11:56 AM
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Arralen Arralen is offline
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Default Re: i\'m a political failure!!!

quote:
Originally posted by Lucanos:
ARRALEN,do you set the option:
"Can view score of all players" ...at game setup?Maybe that's why AI empires get angry over planets they can't "see"?



Only "can view score of allied players" - and the Sergetti never had any treaty with me (but I'll check this in the logfile ).

However, the point is not them getting angry .. the problems is my map says they claim my systems (what would make them angry), but their map doesn't even show these systems because they had never been there .. and you can't claim a system you never explored !!!

A.
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Old March 28th, 2001, 04:12 PM
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Daynarr Daynarr is offline
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Default Re: i\'m a political failure!!!

The thing about AI claiming neighboring system is automatic and hard-coded. Whenever AI colonizes a system it automatically claims all surrounding systems even if he can't see them.

However, I don't believe that AI will go angry over a system that he can't see (in my experience). When game determines AI anger it simply looks at ALL the planets that AI can see and are colonized by you. For example, if I have claimed my neighboring system that has only asteroids in it and the AI has claimed the same system, it won't affect AI's anger. But if AI makes partnership with me (or some other empire that can see my systems), it can go berserk in just few turns.

What AI also hates are ships in his territory (if you don't have any treaty with him). If you have large fleet in any of system that AI claims, he will go angry really fast (the increase of anger is per-ship). This can be the cause of the anger discussed here.
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Old March 29th, 2001, 12:29 AM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: i\'m a political failure!!!

quote:
Originally posted by Lucanos:
Now I'd like to ask DirectorTsaarx: If the AI have "anger" in general, howcome I've never met any angry or happy empires.

All empires I've met started of as "moderate" which doesn't seem like any "general anger" to me. Is the "general anger" an amount of decrease/increase in anger perhaps?



As I said in my original post, they always seem to start off "moderate" towards you; their mood from then on is definitely changed by your actions; but _may_ also be changed by other events, outside your control. THAT would be a "general anger" event. But I can't verify that this is happening.
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  #6  
Old March 29th, 2001, 03:51 AM
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Master Belisarius Master Belisarius is offline
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Default Re: i\'m a political failure!!!

Dynarr: I agree 100% with your observations.

Really I would not like to be in the Aaron shoes!!!
Some time ago, I can remember that the people said that was so easy, to sign a Trade alliance with an AI, and then, a few turns later, send a large fleet into the AI territory to destroy their planets...

Seems to be that's very hard try to find a balance, and keep happy everybody!
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Old March 29th, 2001, 05:27 AM

Beck Beck is offline
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Default Re: i\'m a political failure!!!

I agree, Master Belisarius. However there must be some middle ground. The signing of a simple trade agreement does not have to allow free access to each other's territory, particularly free access by ships containing weapons. Our planet is complex maze of trade agreements that does not allow for such access. Frequently I do not sign any such agreements simply because I don't want them poking around all my systems. Perhaps there could different levels of trade and trade/research agreements that allow for varying degrees of access. At the low end there would be no access, but trade and or research would be minimal. Access to systems adjacent to each other only would increase the level of trade/research and finally full access would garner the best possible level of trade and research.
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