| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				February 27th, 2001, 03:19 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					Location: Texas 
					
					
						Posts: 830
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Adding maintenance to buildings
	
			 
             
			
		
		
		
		Right now, only ships/bases pay maintenance. In order for maintenance to be required on facilities, this would require a fundamental alteration in the game engine by Malfador. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				February 27th, 2001, 04:04 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2000 
					Location: USA 
					
					
						Posts: 806
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Adding maintenance to buildings
			 
             
			
		
		
		
		You could impose a requirement on yourself (and like-minded human players) that facilities be supported by ships.  For example, every five facilities would require an escort filled with cargo bays.  That would impose a maintenance cost. 
 
But the AI won't oblige you. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Give me a scenario editor, or give me death!     Pretty please???
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				February 27th, 2001, 10:14 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					Location: Randallstown, Maryland, USA 
					
					
						Posts: 779
					 
					 
	Thanks: 8 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Adding maintenance to buildings
			 
             
			
		
		
		
		Would it be possible to give a building the resource generation ability and have the number of resources generated be negative? 
 
[This message has been edited by Nitram Draw (edited 27 February 2001).] 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				February 27th, 2001, 10:20 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Dec 2000 
					Location: california 
					
					
						Posts: 2,961
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Adding maintenance to buildings
			 
             
			
		
		
		
		>Would it be possible to give a building the resource generation ability  
 
yes. 
 
 
>and have the number of resources generated be negative? 
 
 
maybe, have to try it.  if you CAN, then the maintnance for the building would be worse on a happy, high population, high resource percentile planet than it would be on a poor one.  which would suck.  also, your resource bonus from your race would work against you, and your maintnance bonus would have no effect.  sort of lame. 
		
	
		
		
		
		
		
		
			
				__________________ 
				...the green, sticky spawn of the stars 
(with apologies to H.P.L.)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				February 27th, 2001, 11:33 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					Location: Randallstown, Maryland, USA 
					
					
						Posts: 779
					 
					 
	Thanks: 8 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Adding maintenance to buildings
			 
             
			
		
		
		
		Yes that is true you would pay more because it is a percentage modified by bonuses. I was thinking of small numbers that would add up over the course of time. 
I look at it this way:  
A happy planet is more wasteful, not to concerned with conservation, things are good. 
A planet with low organic or radioactives has learned to operate efficiently, given they have to live on the planet with the low resources so they would pay less actual resources. 
A planet with high resources has huge companies controlling the resources. I don't think the intergalactic Version of Exxon/Mobil will hose us any less than they do now. 
Also, it would give me a reason to build organic farms. Don't seem to use much organics unless I pick the organic trait. 
 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				February 28th, 2001, 02:45 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					Location: Randallstown, Maryland, USA 
					
					
						Posts: 779
					 
					 
	Thanks: 8 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Adding maintenance to buildings
			 
             
			
		
		
		
		Is it possible to assign a resource usage to a facility to cover the costs associated with operating the building? This would simulate the food for the workers, power usage etc.  
 
 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		  Linear Mode 
		
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |