.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 10th, 2003, 08:55 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by oleg:
PTF, did you see AI HW rebellions ? I mean other two races, not your Eee.

How did you add races, via .emp files or as a random choice ? It may make difference, however unlikely.
I am still searching for the according turns to find out what has happened with the other two races.

The races have been created this way:
I started a dummy game, just to save the empire file for the Eee. Then I started a game with Eee 1st slot, and random choice for low number of empires. I have observed the first turn after processing, to see if there is a race in the game with some kind of event modifier.

With the most recent tests, I have just created NEW races (neutral, everything 100, just lucky or cursed trait). No random choice, just what you get with the "add new race" button.
Reply With Quote
  #2  
Old September 10th, 2003, 09:13 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

Interim test for medium events:
Cursed is set to 0 event chance modifier (racial trait)
Lucky is -10

2407.0 Cursed race has got 51 events (one each turn from 2402.0 through 2407.0.

Lucky race is still on zero events. I think about a 3rd race with another event chance modifier for the next test run.
Reply With Quote
  #3  
Old September 10th, 2003, 11:09 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

Strong Not-intended-feature assumption with the events distribution. But I can not even tell it here, it looks like an exploitable bug.

Oleg, the other two races of my first test run (AIC) :

XiChung, MEDIUM Event, homeworld rebellion in 2413.8.

Sallegas homeworld loss has been funny:
A colonized world rebelled, the rebels have been partners (or MA), rebel partners had a fleet over Sallegas HP. Rebel partners HP died, Sallegas have lost contact to Rebel partners and the still existing fleet (without contact) over Sallegas HP has destroyed the homeworld.

[ September 10, 2003, 22:11: Message edited by: PsychoTechFreak ]
Reply With Quote
  #4  
Old September 11th, 2003, 12:09 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by PsychoTechFreak:
Sallegas homeworld loss has been funny:
A colonized world rebelled, the rebels have been partners (or MA), rebel partners had a fleet over Sallegas HP. Rebel partners HP died, Sallegas have lost contact to Rebel partners and the still existing fleet (without contact) over Sallegas HP has destroyed the homeworld.[/qb]
Kool, scenario. I just might keep that one Medium Rebellion Event in the 4.b2 Event file, afterall

Of course High default is only 30% High chance, but may still lead to some interesting game play maneuvers.

[ September 10, 2003, 23:16: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #5  
Old September 11th, 2003, 12:22 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by PsychoTechFreak:
Strong Not-intended-feature assumption with the events distribution. But I can not even tell it here, it looks like an exploitable bug.
looks like an exploitable bug?
PTF, please elaborate.

[ September 10, 2003, 23:31: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #6  
Old September 11th, 2003, 08:55 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

No, this CAN NOT BE. It HAS to be a systematic error with the modified scenario. Before I can go on with the longterm high/catastrophic tests, I have to exclude this error. It could be a side effect of the one-event file or something with the random# tables... The 100% event chance is not the root cause.

I don't find it, it does not make sense, I will stop this. No matter what I change, all events are concentrated on ONE planet. Could be that the random generator is fed by the change of the galaxy, which is static in No-Ai mod.

[ September 11, 2003, 21:25: Message edited by: PsychoTechFreak ]
Reply With Quote
  #7  
Old September 12th, 2003, 12:48 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Are homeplanets affected by high/catastrophic events?

PTF, with this NO-AI or just a Neutrals test, try to have a few LOW and Medium events in the file, as well; then try again see what happens.
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.