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Old September 17th, 2003, 05:23 PM
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Alneyan Alneyan is offline
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Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by oleg:
Probably, if +3 facility add 0.03 per year. But wat if it multiply by 1.03 and the value is 0.0, like resources in the finite game ?

My only experience was 250 turns of recovering the deadly planet with +3 facility - no change. I give up then
I did test and it doesn't multiply but rather add, as a planet with 0.0 conditions managed to reach Harsh status after a few hundred turns. (And obviously, 0X1.03 would still be 0 after a thousand years) Or perhaps +3 means than you need around 33 years before the conditions are actually altered? It would deserve proper testing, as I apparently forget to test with a 0.2 planet. (The delay should be much faster there)

However, could you resume your game (or rather, take a book and put the book on the F12 key) for a few more hundred turns? (Or even send the savegame to me so that I will be able to test what happens afterwards) I cannot create a situation where I am having a planet below 0.0 as the condition decrease event is still striking the planet every two years or so.
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Old September 17th, 2003, 05:24 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by Alneyan:
quote:
Originally posted by Grand Lord Vito:
So it is possible to raise the planet conditions when it is at deadly.
As said earlier in the thread, it is possible with a regular Deadly planet (edited in the... erh, editor to have a condition of 0.0). However, I have yet to test if you can raise a planet whose condition should be under 0. (1.5 at best - 2.0 means -0.5) I will launch yet another test to know if you can.

However, I needed no less than almost 40 years before changing the conditions from Deadly to Harsh. Rather long as you can see.

If it in fact ads and not multiples then I do not see the difference in the edit test.
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Old September 17th, 2003, 05:52 PM
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Alneyan Alneyan is offline
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Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by Grand Lord Vito:
quote:
Originally posted by Alneyan:
quote:
Originally posted by Grand Lord Vito:
So it is possible to raise the planet conditions when it is at deadly.
As said earlier in the thread, it is possible with a regular Deadly planet (edited in the... erh, editor to have a condition of 0.0). However, I have yet to test if you can raise a planet whose condition should be under 0. (1.5 at best - 2.0 means -0.5) I will launch yet another test to know if you can.

However, I needed no less than almost 40 years before changing the conditions from Deadly to Harsh. Rather long as you can see.

If it in fact ads and not multiples then I do not see the difference in the edit test.

Hmm, I made another test to be sure, but the problem is, this test contradicts what I wrote earlier. Here are the results:

* A Deadly Planet, conditions 0.0 => Needs around 40 years to go to Harsh status. So it should mean it is an addition and not a multiplication. (0X1.03 would still be 0 after 40 years)
* However, a Deadly Planet, conditions 0.2 => Needs exactly 14 years to go to the same status. And if you add 14 times 3% at 0.2, you have around 0.3 So, according to this second test, it does multiply.

The only explanation I can think of to explain this situation would be that 0.0 is considered as being 0.1 for calcuation purpose. Then, if you add to 0.1 39 times 3%, you will have around 0.3 once again, which is Harsh status. Does that sound possible to you? Again, I cannot think of something else to explain such results.
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Old September 17th, 2003, 05:59 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Are homeplanets affected by high/catastrophic events?

So when playing Space Empires IV default of -5 conditions event to a planet that would bring it to deadly, that planet would never be able to raised. Rendering that planet useless for the entire game.

[ September 17, 2003, 17:01: Message edited by: Grand Lord Vito ]
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Old September 17th, 2003, 06:08 PM
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Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by Grand Lord Vito:
So when playing Space Empires IV default of -5 conditions event to a planet that would bring it to deadly, that planet would never be able to raised. Rendering that planet useless for the entire game.
It depends on the condition of your planet, the best they are, the easier it will be to recover from this event. And if the planet conditions were below 0.5, then I am not sure if you could improve the conditions at all, but even a condition of 0.0/0.1 means 39 years before an improvement so.

Thanks for doubting my words GLV, you make me realize my mistake. (I should have run other tests and used my calculator before though. ) Do these results seem likely to you?

The values for the conditions and their meanings:
0.0-0.2: Deadly
0.3-0.4: Harsh
0.5-0.9: Unpleasant
1.0-1.2: Mild
1.3-1.4: Good
1.5: Optimal

And the calculation is linked to a percentage (that is to say, current value X 1.03 for the best facility in the unmodded game), while in the case of 0.0, it seems like 0.1 is used as 0 X anything isn't going to lead far. I will need Oleg savegame or results before testing what happens when the value drops (or is supposed to drop) under 0 though. But recovery will be very long then.
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Old September 17th, 2003, 06:26 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by Alneyan:
No, contrary to what Rello thought (and his idea seemed to be reasonnable), it does not multiply as I was able to go to 0.0 to Harsh condition in 39 years (or perhaps slightly less). The evolution is *very* slow though from Deadly to Harsh, much slower than from Mild to the best for instance, but don't ask me why.

So you have to wait for another 20 years Oleg before having the pleasure to see the transformations of your planet, or you could build ten CI plants. (My tests have been done with a level 3 CI, so you could speed up the process a bit)
AIC has a level 5 CI, this should speed up the process even much faster to an Optimal Planet as opossed to only 3 CI.

Alneyan what would +15 do to a Planets harsh condition?

[ September 17, 2003, 17:31: Message edited by: Grand Lord Vito ]
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Old September 17th, 2003, 06:31 PM
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Default Re: Are homeplanets affected by high/catastrophic events?

Quote:
Originally posted by Alneyan:
... I will need Oleg savegame or results before testing what happens when the value drops (or is supposed to drop) under 0 though. But recovery will be very long then.
Sorry, I deleted that game - it was two weeks ago at least. But I'll keep next one if something like this occur again
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