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  #1  
Old September 13th, 2003, 08:44 PM
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Alneyan Alneyan is offline
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Default Re: deadly conditions.

Yes, Fyron is right on this one, a VIP on a planet with 0/0/0 and another on a planet with 180/180/180 are as effective, they both add +3% each year to each ressource.
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Old September 13th, 2003, 09:11 PM
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Default Re: deadly conditions.

VIP add in the standard game, they do multiply in a finite resource game though. In that case if you allow the planet to get to zero there is no way to bring it back.

[ September 13, 2003, 20:11: Message edited by: geoschmo ]
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Old September 13th, 2003, 10:28 PM
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Default Re: deadly conditions.

Quote:
Originally posted by geoschmo:
VIP add in the standard game, they do multiply in a finite resource game though. In that case if you allow the planet to get to zero there is no way to bring it back.
yeah, that's what I meant.
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Old September 15th, 2003, 12:27 AM
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Default Re: deadly conditions.

If you destroy the deadly planet and then rebuild a new planet, will the conditions still be deadly?
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Old September 17th, 2003, 03:07 PM

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Default Re: deadly conditions.

Quote:
Originally posted by oleg:
I have a planet with Unpleasant conditions. Random event that decrease planet conditions happens there. According to events.txt file, conditions change by -20 (AIC game). OK, I have Nature shrine III in the system. +3 per year. How much would it take to restore conditions ? 20/3~7 years ? I waited 200 turns (20 years) - it is still deadly !!! Other planets went all the way to good/optimal, so NS works.

But what is wrong with that planet ???
It is not the planet - Oleg

Oleg, I really don,t want to give you a hard time but the AIC v3.02 Events.txt file does not have any “According to events.txt file, conditions change by -20 “

AIC only has a –5 low and a minus –10 med
AIC also has an event that will actually improve your planet +10

I don,t know were you get your information and why you post this misinformation
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Old September 17th, 2003, 03:11 PM
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Default Re: deadly conditions.

It was with latest AIC file. 4.01 I think.
Medium event has -20, low has -10 effect.

Here is the file:
http://forum.shrapnelgames.com/newup...1062772445.txt

BTW, are you sure you are looking on "planet -conditions change" and not "planet - value change" ?

I NEVER EVER distribute disinformation ! I might make mistakes sometimes, sure, but who don't ?

[ September 17, 2003, 14:18: Message edited by: oleg ]
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Old September 17th, 2003, 03:19 PM

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Default Re: deadly conditions.

Quote:
Originally posted by oleg:
Oh, dear :0

I' have to forfeit this game then

That killer event occured on my HomeWorld, and it is the not-connected AIC game against low bonused AI...

Anyway, what is the correct formulae for condition changes ? I am 100% certain it was only -20 change.

JLS, may be you should reconsider events.txt settings ?
What is this nonsense?

Hello, AIC is -5 low and -10 med not -20. anybody can check this - stop causing trouble Oleg
1: What does AI bonus have to do with anything
2: You are telling me your home world was hit by the event and it went to zero?
3: What does the Home world start at usefully, unlikely it was 10 because then wouldn’t you have started with it harsh or deadly?
4: None of us ever have started any game with a harsh Home Word.

5: Oleg, why are you posting this nonsense?

[ September 17, 2003, 14:26: Message edited by: Grand Lord Vito ]
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