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  #1  
Old September 22nd, 2003, 10:14 PM

Phoenix-D Phoenix-D is offline
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Default Re: Three Words

http://www.shrapnelgames.com/cgi-bin...;f=70;t=000033
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Old September 22nd, 2003, 10:14 PM
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Default Re: Three Words

Try here.
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Old September 23rd, 2003, 12:10 AM
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Default Re: Three Words

Quote:
Originally posted by Cirvol:
http://www.malfador.com/starfury/starfury.html

the above link clearly says its not available

so how can i get it????
Malfador is so lax with updating their page. It finally is.

Erax, you could have announced the demo release little more obtusely, don't you think?

[ September 22, 2003, 23:11: Message edited by: Wydraz ]
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Old September 23rd, 2003, 12:15 AM

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Default Re: Three Words

thx, i got it, installed it...

and the damn thing gets memory errors every few minutes

i'm using a p4 - asus mobo with 845 intel chipset
ati radeon AIW 8500 DV w/ 64 megs ram
half gig of ram
directx 9.0b
windows 2000 pro with sp4 and all crit.updates

ie, what should be a 'good' system...

i guess there are still a lot of bugs which need to be worked out?

from what i've seen tho, it looks really really cool

[ September 23, 2003, 01:07: Message edited by: Cirvol ]
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Old September 24th, 2003, 01:37 AM
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Default Re: Three Words

Sorry Wydraz, I didn't mean to leave anyone out. It's just that, from what I know of the people around here, a mysterious title is a sure way of getting their attention.
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Old September 23rd, 2003, 02:02 PM

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Default Re: Three Words

No memory errors here, but I didn't figure out how to do too much, either.
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Old September 23rd, 2003, 11:06 PM
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Default Re: Three Words

Played around with it a little Last night and I like it. Word of advice though... Go through WP's at full speed. That way you might be able to out run the pirates on the other side (and if you're going to do this you might want to move extra shields to the rear of the ship).

I was originally quite leary of the hardpoint aspect of ship creation, but after seeing how it's been handled (light/heavy Versions of components that essentially just evenly multiply the tonage/structure/effect, etc.) I feel much better. Still wish that he'd been a little less restrictive with the weapon hardpoints though.

Tis quite fascinating to see the SE4 standbys in 3D.

[ September 23, 2003, 22:08: Message edited by: QuarianRex ]
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