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September 23rd, 2003, 12:10 AM
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Sergeant
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Join Date: Jun 2003
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Re: Three Words
Malfador is so lax with updating their page. It finally is.
Erax, you could have announced the demo release little more obtusely, don't you think? 
[ September 22, 2003, 23:11: Message edited by: Wydraz ]
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September 23rd, 2003, 12:15 AM
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Sergeant
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Join Date: Dec 2002
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Re: Three Words
thx, i got it, installed it...
and the damn thing gets memory errors every few minutes
i'm using a p4 - asus mobo with 845 intel chipset
ati radeon AIW 8500 DV w/ 64 megs ram
half gig of ram
directx 9.0b
windows 2000 pro with sp4 and all crit.updates
ie, what should be a 'good' system...
i guess there are still a lot of bugs which need to be worked out?
from what i've seen tho, it looks really really cool
[ September 23, 2003, 01:07: Message edited by: Cirvol ]
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L+++ GdQ $++ Fr+ C++ Csc SdP T? Sf+++ Ai-- Au M+ Mp* S Ss+ RV Pw++ Tcp! A+
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September 24th, 2003, 01:37 AM
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Captain
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Join Date: Oct 2002
Location: Brazil
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Re: Three Words
Sorry Wydraz, I didn't mean to leave anyone out. It's just that, from what I know of the people around here, a mysterious title is a sure way of getting their attention. 
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Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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September 23rd, 2003, 02:02 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Three Words
No memory errors here, but I didn't figure out how to do too much, either.
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September 23rd, 2003, 11:06 PM
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Sergeant
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Join Date: Feb 2002
Location: Canada
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Re: Three Words
Played around with it a little Last night and I like it. Word of advice though... Go through WP's at full speed. That way you might be able to out run the pirates on the other side (and if you're going to do this you might want to move extra shields to the rear of the ship).
I was originally quite leary of the hardpoint aspect of ship creation, but after seeing how it's been handled (light/heavy Versions of components that essentially just evenly multiply the tonage/structure/effect, etc.) I feel much better. Still wish that he'd been a little less restrictive with the weapon hardpoints though.
Tis quite fascinating to see the SE4 standbys in 3D.
[ September 23, 2003, 22:08: Message edited by: QuarianRex ]
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September 24th, 2003, 01:48 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Three Words
Quote:
Originally posted by QuarianRex:
Played around with it a little Last night and I like it. Word of advice though... Go through WP's at full speed. .
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Huh you made it through a warp point eh? I went through one and then when I warped (in supper slow mo mode) I was imediately warped back, then back again, then back again etc etc etc. 
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September 24th, 2003, 07:05 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Three Words
the game is interesting from the point of being a SE fan. otherwise it is good, i think, but the lack of Z axis might be the killer. It is, however, a sound base for modding, and might well be worth the money. i might buy it someday.
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