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Old October 1st, 2003, 04:06 PM

JLS JLS is offline
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Default Re: DeathStalker Final MOD 1.4?

Thanks Rollo,
I could not find v1.4 on MMs MODS LIST.

[ October 01, 2003, 15:07: Message edited by: JLS ]
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Old October 1st, 2003, 04:26 PM
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Rollo Rollo is offline
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Default Re: DeathStalker Final MOD 1.4?

hmm, seems I was wrong all along ops:

there is a Deathstalker's Final Mount Mod 1.4, which includes indeed only mounts.

http://www.shrapnelgames.com/cgi-bin...364;p=2#000018

so I am not sure, what happened to the DMod

my bad, sorry bout the confusion
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Old October 1st, 2003, 04:34 PM

JLS JLS is offline
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Default Re: DeathStalker Final MOD 1.4?

No confusion here Rollo, your point is a good one and I agree, the default AI's may not handle the Research Paths correctly.

[ October 01, 2003, 15:35: Message edited by: JLS ]
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Old October 2nd, 2003, 03:35 AM
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Default Re: DeathStalker Final MOD 1.4?

grEEEtings, bEEEn awhile

Good to see the community going strong, says alot about the games strengths. Rollo was indeed correct with the Mount Mod, it was just mounts, 1.4 was the Last build. BUT....it was also worked in a way that the AI would take advantage of the mounts that was offered for its tech level (ie, it would use the armour mounts if it had enough tech for it, shield mounts also, etc). If I remember correctly there were still some minor problems of some races not using the proper mounts (too many races, lol) but for the most part it worked fine.

The 'D-Mod' was my attempt at a full mod, its most 'famous' tech was the addition of specialty ships with 'built-in' tech such as added combat movement and such and the addition of a 'Mercinary tech' tree that allowed the 'hiring' of merc's (they were just components that were limited to different numbers per ship, but I thought they were cool ). I think the Last Version of the D-Mod was for Gold 1.78, its been awhile and my computer has been formated since then (damn computer problems.....grrrr).

Anyway, I do drop in from time to time here and you never know, I may just start modding again if I have the time (between STILL playing Wiz8, MTGO and looking forward to Temple of Elemental Evil and of course, SE5, whenever that comes about )
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