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  #1  
Old September 25th, 2003, 03:44 PM
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Default Re: New Weapons Ideas

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Originally posted by Renegade:
...
6. The option to retreat or avoid combat. The two options do not allow for a strategic retreat. In Rebellion you had the option to view the enemy fleet and evaluate wether or not you wanted to engage them. I think this option would be a god send for Space Empires V.
...
SEIII had the retreat option and it did not work well - fleets were chasing each other around strategic map to utter boredom and frustration of players. May be it can be made to work better, but IMHO, SEIV system is very good.
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Old September 25th, 2003, 03:47 PM
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Default Re: New Weapons Ideas

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... 8. Mass Driver. A weapon that penetrates planetary shielding and destroys population.
...
It is here. Biological weapons are evil - I HATE plaque bombs.
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Old September 25th, 2003, 03:52 PM
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Default Re: New Weapons Ideas

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4. Planetary Cloaking Device. A facility that hides a planet from view.
...
I am not sure here, but are't Devnulmod Monsters' planet cloaked and undetectable ? Sorry, did' play Devnulmod for long time.
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Old September 25th, 2003, 03:57 PM
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Default Re: New Weapons Ideas

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Originally posted by Renegade:
... Black Hole Harvester. A mineral, rad, org mining device. A component that mines a black hole for resources.

...
I wonder how the hell can one sent minerals back from under the Schwartshild (sp?, sorry) radius ? Cool idea though.
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Old September 25th, 2003, 07:16 PM

Cyrien Cyrien is offline
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Default Re: New Weapons Ideas

You wouldn't necessarily be mining the black hole... you could mine the accretion disk.
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Old September 25th, 2003, 08:06 PM

Loser Loser is offline
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Default Re: New Weapons Ideas

Even if you're just mining the accretion disk you'd be orbiting at relativistic speeds.

It'd be weird.
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Old September 25th, 2003, 11:42 PM
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Jake Monroe Jake Monroe is offline
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Default Re: New Weapons Ideas

Quote:
Originally posted by oleg:
quote:
Originally posted by Renegade:
...
4. Planetary Cloaking Device. A facility that hides a planet from view.
...
I am not sure here, but are't Devnulmod Monsters' planet cloaked and undetectable ? Sorry, did' play Devnulmod for long time.
I tried to make a planetary cloaking facility in SE4, but it wouldn't work.
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