
October 6th, 2003, 03:42 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Intel project
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PS: I checked alreay the tutorial from Fyron, but could not find such information.
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Really? I thought I had mentioned that? Guess I might have some fixing to do...
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Originally posted by StarBaseSweeper:
I will try to play with the amout. Some can be guess rather easily, but like for plague i wonder whether it would concern teh level of plague, (what would happen if write level 6 for example while it seems limited to 5) or the quatity of population initialy dying, or ...
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Unfortunately, you never have any control over what the level of plagues do. The effect amount for a plague event/project is the level of the plague.
I suggest you check out mods like Eye Candy Mod (which includes the Dracus Event Mod IIRC), on the Gold CD, and Adamant Mod (just get the Data Version, as it is much smaller, and you only need the data files to check it out), which both add a lot of events to the game (and intel projects in Adamant), for more examples to see how they work. 
[ October 06, 2003, 14:46: Message edited by: Imperator Fyron ]
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