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November 13th, 2003, 06:32 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Torpedo question
Quote:
Originally posted by Imperator Fyron:
... And then, the weapon can not fire again for what, 3 more rounds? Think of how much more damage "normal" weapons could do in that time...
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How can they do anydamage if they are all dead in one round ? 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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November 13th, 2003, 07:21 PM
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Corporal
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Join Date: Oct 2003
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Re: Torpedo question
Quote:
Originally posted by DeadDireWolf:
Do you guys let the computer handle the battles? That's the impression that I get.
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he DeadDireWolf, in multiplayer games there is no tactical combat, all combats are done by the computer. this means that "we", hm, no, actually: them, are only talking about computer resolved combats.
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November 13th, 2003, 09:35 PM
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Private
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Join Date: Nov 2003
Location: Columbus, Ohio
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Re: Torpedo question
Now it all makes sense.
Do you guys play against the computer at all anymore?
Also, is there anyway to rename the entire system or do you have to do it one at a time with the 'name' button?
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I'm so happy I could scalp someone....
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November 13th, 2003, 09:44 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Torpedo question
I do by nature still play single player because I know no one else who plays the game other than the people here and one friend. But hot seat play is kinda boring.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 13th, 2003, 11:49 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Torpedo question
Quote:
Originally posted by oleg:
quote: Originally posted by Imperator Fyron:
... And then, the weapon can not fire again for what, 3 more rounds? Think of how much more damage "normal" weapons could do in that time...
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How can they do anydamage if they are all dead in one round ? Because you will only destroy all of the enemy if you outnumber them and vastly outgun them... and NSP don't have that great of a range, combined with being on really slow ships, so you will rarely get to fire first, unless you fight defensively at a WP, which is not that common of an occurance in most situations.
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November 15th, 2003, 02:27 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Torpedo question
Quote:
Originally posted by DeadDireWolf:
Also, is there anyway to rename the entire system or do you have to do it one at a time with the 'name' button?
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You can't rename systems - only ships and planets that you own. So if you colonized every planet in the Potekron system, yes, you could rename them Iolo I, Iolo II, Iolo III, etc., but the star would still be Potekron Star and the system would show up on the galaxy map as Potekron.
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The Ed draws near! What dost thou deaux?
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November 14th, 2003, 06:51 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Torpedo question
Quote:
Originally posted by Imperator Fyron:
Now test those torp ships against APBs. And do some MBs for good measure.
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Ran some more tests, all on Optimal Firing Range (Nearest, Has Weaps, Most Damaged, Strongest):
Based on Tonnage alone (50 battleships)
APB beat MB beat PPB beat Torp beat Null Space. (That's right, MB beat PPB. Never would have guessed that... MB won 6 out of 10).
Based on 1,000,000 resources (inc organic and rads), I had the following ship totals:
Torp: 56
APB: 53
MB: 50
PPB: 44
NSP: 36
APB beat everything (again)
MB beat Torps and PPB and NSP
Torps beat PPB and NSP
PPB beat NSP
NSP didn't beat anything
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