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November 18th, 2003, 03:23 AM
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Shrapnel Fanatic
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Re: Torpedo question
Quote:
At first I thought you meant to exaggerate, but now it sounds like you maintain them to be true, within your doctrine, where you assume certain situations and game style choices are the way to go. Apparently this includes expressions like "extremely inefficient" to mean "have disadvantages that make me usually not want to use them, because I don't expect their strengths to come into play". Any misunderstandings others might have about this, they have to pry out of you with lengthy arguments.
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Again, refer to the post about the phrase "extremely inefficient"... I already said it was not the best term to use there. It was not lengthy, it was a single sentence! And it was several Posts ago, yet you are still hung up on that single phrase. And, of course, taken in context in the original post that term was used in, it is not quite as extreme as you are making it out to be.
My "doctrine" is just the mechanics of SE4. nothing special. "Certain situations" are the most common ones given late game, where APB XII and QT V (as well as baseships) come into play. Huge fleets are the rule of thumb; those that split their fleets into many small squadrons tend to get overrun by those grouping their ships into big fleets. Unless, of course, you play high tech start, which is a whole different beast.
Note:
These are Posts, not emails.
[ November 18, 2003, 01:24: Message edited by: Imperator Fyron ]
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November 18th, 2003, 04:05 AM
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National Security Advisor
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Re: Torpedo question
Well if you like dismissive exaggerations:
Perhaps you had more repetitive play experiences in your unmodded SE4 MP game sessions than I did, featuring everyone waiting to have thousands of ships with APB XII before starting any wars.
PvK
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November 18th, 2003, 04:10 AM
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Shrapnel Fanatic
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Re: Torpedo question
I usually start wars with just a few dozen ships armed with DUCs, sometimes with PPBs...  Those people that wait until they get APB XII before they start conquering usually get overrun by those that start off their happy-go-lucky conquering sprees earlier.
And, I used no so-called "dismissive exaggerations".
[ November 18, 2003, 02:11: Message edited by: Imperator Fyron ]
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November 18th, 2003, 10:29 AM
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Corporal
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Re: Torpedo question
ok guys, thanx once more. and I still would really appreciate more strategy discussions like these!
(like f.e. how do this DUC ships you, Fyron, use in early combat, look like? (given low tech start, no special tech tree selected, and an unmodded game.) I guess light cruisers with Propulsion lvl 1 and mounted DUCs lvl IV, but are you already using armor/combat support/sensors or any stuff like these? are you supporting them with a few Capital Ship Missiles lvl 1 ships? are you going for armor or combat support/sensors or PD first in your tech tree? are you using mine sweepers, as early mine defens is very common, how many mine sweepers do you usually use in the beginning? and so on and so on...)
but beside these strategic discussions I would suggest that both of you, PVK and Fyron, end your discussion about "exaggerations", "One-liner emails", "over-statements" and the definition of "extremly inefficient" right here.
let me asure you that these was a very nice discussions with an awful lot of good points on both sides, but it is a characteristic of a good discussion that there cannot be a "winner".
(and since we have reached the point where both start repeating themselfs I´d like to call this a tie at this point and end it  )
however, thanx a lot! and some answers for my questions to Fyron up there would be very appreciated. you can easily rip apart these answers of Fyron, cant you PVK  (as he will start exaggerating again for sure  )
[ November 18, 2003, 10:00: Message edited by: Maerlyn ]
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November 18th, 2003, 06:24 PM
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General
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Re: Torpedo question
P.S.
Both Fyrons and PVK's stances on combat work for engagements under 400* ships....
Once you get to the magical 400 barrior forget everything you were doing before. Its a complete new system of fleet setups etc... Due to the fact that the game cannot handle placing all those ships effectivly.
This is where the BaseShip vs Battleship really shines if your baseship is designed properlly vs your opponent. As the first 3 to 4 rounds will be complete slugfests. So it is recommended that you punch very hard on the first round. And then soak the damage during the receiving round.
For less than 400
If a player is using the BB system against your base ships. Attack him on warp points... This will be to your advantage. If they are using SD 's or the engine one on the APB BB... They will close to a range where your BS will be able to hit the BB and inflict some damage. And always set you base ship to target nearest nearest nearest... with a Point blank then ram stragety. Your shield depleters and engine destroyers will have a greater range and when one ship slows down an enemy BB the next BS will destroy it
Another advantage of BS vs BB is that when you lose ships vs happiness... it does not affect it as much as you have less ships  --- So I believe
* -- number picked out of a hat...
__________________
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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November 18th, 2003, 06:25 PM
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Re: Torpedo question
Maerlyn
PVK and Fryon have been enjoying this style of conversation for as long as i can remember. 
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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November 19th, 2003, 06:53 AM
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Shrapnel Fanatic
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Re: Torpedo question
Oleg and PvK (and anyone else), would you like to submit some strategies to the Ultimate Strategies Mod? It would be a great service to the community. 
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