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November 19th, 2003, 09:55 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Blockade strategy?
Quote:
Originally posted by Asmala:
How can I destroy a planet from the maximum weapons range? Even if I select Maximum weapon range for tactic the ship still goes near the planet. It's really annoying when you have better range than weapon platforms.
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I have the opposite problem, as my missile ships tend to attack the planet from too far. They launch their missiles at say, range 8, but the seeker does no damage on the planet. Strange.
I tried to destroy a planet from afar, but my ships closed in with the planet as well. Don't ask me why though. (They should not close in, as they will always hit or so even from range eight, given the planet penalties to defence)
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November 19th, 2003, 10:58 PM
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Corporal
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Join Date: Aug 2003
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Re: Blockade strategy?
Quote:
Originally posted by Alneyan:
I have the opposite problem, as my missile ships tend to attack the planet from too far. They launch their missiles at say, range 8, but the seeker does no damage on the planet
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Are you sure they are doing no damage? I have noticed that sometimes my seekers hit the planet, and there is no explosion so it looks like no damage, but they still manage to destroy the defending weapon platforms. Not sure why this is, haven't really made note of when/why it seems to happen.
SpaceBadger
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November 19th, 2003, 11:08 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: Blockade strategy?
Quote:
Originally posted by SpaceBadger:
Are you sure they are doing no damage? I have noticed that sometimes my seekers hit the planet, and there is no explosion so it looks like no damage, but they still manage to destroy the defending weapon platforms. Not sure why this is, haven't really made note of when/why it seems to happen.
SpaceBadger
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I am sure no damage was done during the whole combat, quite a few times actually. Planets with two weapon-platforms and 20 million settlers were impossible to take down from afar with missiles and Maximal Range. And yes, there were no point-defense on these platforms. Don't ask. I seem to recall there was actually an explosion, but on the "outside" part of the planet. (The eight squares on the border, not the eight inward squares)
[ November 19, 2003, 21:09: Message edited by: Alneyan ]
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November 19th, 2003, 11:26 PM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: Blockade strategy?
Edit - I probibly shouldn't reply to the first page of a post.
[ November 19, 2003, 21:31: Message edited by: Baron Grazic ]
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November 20th, 2003, 02:29 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: Blockade strategy?
Hey all, been a while since I posted...
Something else to keep in mind when you deselect planets in the types of targets to fire on, be sure that "Use Type Before Targeting Priorities" is enabled.
And for damage to planets at max range, IIRC your range is calculated from the nearest planet "square", but the missiles have to travel to the top-left "square" of the planet in order to do any damage.
__________________
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November 20th, 2003, 04:43 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Blockade strategy?
Quote:
Originally posted by SpaceBadger:
BTW, what situation is the Stand-Off formation intended for?
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max-range / dont get hurt, target nearest. if you have a fleet with ALOT of seekers, and you plan on relying on your superior range. it targets nearest instead of any of the other criteria you might see in other MR/DGH stratagies so as to avoid being lured into fireing range of one ship while chasing another.
regarding Puke's Parade of Victory, you'll just have to try it with a 35 ship fleet to find out.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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November 20th, 2003, 07:50 AM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: Blockade strategy?
Quote:
Originally posted by Will:
Something else to keep in mind when you deselect planets in the types of targets to fire on, be sure that "Use Type Before Targeting Priorities" is enabled.
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Where is that? I only can find "Do not use Type Priorities" and ships keep glassing planets regardless of what is checked or not.
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