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December 5th, 2003, 06:04 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: I need advice....
When in doubt, use a suicde mission.
Actually, DON'T scrap, at least not immedatly. Mothball instead. That way you can scrap later when you're low on resources.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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December 5th, 2003, 06:17 AM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
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Re: I need advice....
I think there was a discussion around here somewhere awhile ago that concluded kt for kt and speed for speed battleships where the most cost effective class of ship around. Something like that.
I don't think anyone really pays attention to that. Most of the MP games I have played with either the AI or humans tends to end up in massive fleets of baseships/dreadnoughts.
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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December 6th, 2003, 02:59 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: I need advice....
Quote:
Originally posted by Nocturnal:
Some will use troop transports with heavy defenses. With cargo III technology, devoting 80-100 kT on a large warship to cargo bays can allow you to carry ground troops into battle without worrying about defending transports.
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Ooh, clever... I'll have to try that!
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Better yet, I have an "armored dropship" design (large transport hull) that can survive running through most weapons platform defenses to unload its troops without damaging the planet.
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Will that work in strategic combat? I thought transports always waited until the weapon platforms were dead...
Quote:
You should be aware that in strategic combat, PD ships will run away if they don't have at least one main gun (I'm pretty sure that's why it happens) and you need to play with their strategy a bit to make them hunt down the fighters and missiles before anything else and cover your other ships. This is a good example of specialization that will save you room on your larger ships for more guns.
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Especially in Proportions... your big ships carry the heavy guns to do lots of damage, and the smaller ships, with their built-in offense bonuses, mop up the pesky fighters and missiles with their pesky defense bonuses! 
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The Ed draws near! What dost thou deaux?
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December 5th, 2003, 04:38 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: I need advice....
Quote:
Will that work in strategic combat? I thought transports always waited until the weapon platforms were dead...
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Semi-true. There are cases where an armed Troop Transport will attack a planet. A Troop Transport will rush the planet when any of the following are true:
- It is the only attacking ship (as was probably intended by the statement that prompted this question)
- Planet WP's are destroyed.
- (not exactly sure about the exact coding on this one...) Other attacking ships are either weaponless (PDC do not count as weapons), killed, or *possibly* disabled. Bottom line on this one is that the TT will rush the planet if the remainder of the attacking ships are unable to attack the planet. Maybe someone else can nail down this one exactly.
- maybe other situations (?)
Slick.
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Slick.
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December 5th, 2003, 05:30 PM
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Lieutenant General
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Location: Oxford, UK
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Re: I need advice....
Quote:
Originally posted by Slick:
quote: Will that work in strategic combat? I thought transports always waited until the weapon platforms were dead...
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Semi-true. There are cases where an armed Troop Transport will attack a planet. A Troop Transport will rush the planet when any of the following are true:
- It is the only attacking ship (as was probably intended by the statement that prompted this question)
- Planet WP's are destroyed.
- (not exactly sure about the exact coding on this one...) Other attacking ships are either weaponless (PDC do not count as weapons), killed, or *possibly* disabled. Bottom line on this one is that the TT will rush the planet if the remainder of the attacking ships are unable to attack the planet. Maybe someone else can nail down this one exactly.
- maybe other situations (?)
Slick. You can make you transports charge planet, fire on planet and drop troops even before all WP gone.
For this, ALL ships with weapons in your fleet must have troops on board and have "capture planet" strategy. If you have just one armed ship without troops, only that ship will fire on planet while all armed transports will wait till all WP are gone or that ship is killed. Only then they will assault planet.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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December 5th, 2003, 05:38 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: I need advice....
Quote:
Originally posted by Cyrien:
I think there was a discussion around here somewhere awhile ago that concluded kt for kt and speed for speed battleships where the most cost effective class of ship around. Something like that.
I don't think anyone really pays attention to that. Most of the MP games I have played with either the AI or humans tends to end up in massive fleets of baseships/dreadnoughts.
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I pay attention to it. Well, sort of. That was the conclusion I had arrived at long before that discussion occured. 
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December 5th, 2003, 09:15 PM
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Lieutenant Colonel
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Re: I need advice....
So battelships CAN still be useful till the end of the game?
OR are dreadnoughts and baseships the only usefull ships in the end of the game?
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A line that made me chuckle, I can't remember where I heard it I just know it made me laugh.
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