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December 4th, 2003, 09:04 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
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Re: What you would like in a Mod
- Realism, to the point of absurd if you must. including solar systems, descriptions, etc
- Meaningful descriptions (esp. usage of the hull description feature)
- A gravity racial tech i would enjoy
- Some thought given to better weapon balance
- Optional - custom racestyles with history and a campaign scenario
- SP-compatible
- Expanded and reviewed stock racial techs
- Rework of the mount model
- Expanded cultures
- AI to use the new features of the mod
- Good developer support
- New, original graphics
- Size vs Power balance reviewed (more usefulness to smaller ships, and some to fighters)
My 2 cents. looks much more than 2 cents tho One day, i'll get around to try and assemble at least some of these into a mod of my own. maybe.
[ December 04, 2003, 07:09: Message edited by: Taera ]
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December 4th, 2003, 09:31 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: What you would like in a Mod
Many mods have most of your list Taera.  The gravity tech is the major lacking one, as you have already said you don't like that in P&N.
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December 4th, 2003, 09:58 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: What you would like in a Mod
i never said mods dont have that, and yes i dont like the P&N gravity tech tree, but then again my inspirations are different.
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December 4th, 2003, 10:22 AM
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Corporal
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Join Date: Jul 2003
Posts: 134
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Re: What you would like in a Mod
Quote:
Originally posted by Imperator Fyron:
Check out Deathstalkers Mount Mod and AJC Mount Mod.
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Thanks, I'll look for them!
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December 4th, 2003, 11:22 AM
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Corporal
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Join Date: Sep 2001
Location: PALMDALE ,CA ,US
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Re: What you would like in a Mod
adament &P&N modes, ill check them out? thanks,Imperator Fyron.quote:
(C) Combat senser+ECM in, All in one comp.
(D) Combat senser+Multiple tracking ,All in one comp.
Would these just be a 10 kT comp that gives the same levels as the normal components? Or a 20 kT? Or maybe reduced effectiveness? Please specify.
Reply; yea top of the line, reduced size,high effectiveness can be Like in the game STARS they had this  bat sencer+ECM+Multiple scanner, all in one  . I got it from the travelling alien trader in STARS.
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December 4th, 2003, 11:59 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: What you would like in a Mod
A tricky topic. There are lots of mods that add new features of all sorts, rebalance the game, and pack lots of stuff in. there are a couple that totally change the play style of the game, such as P&N and Porportions. Most of the suggestions below lean toward the "bigger is better, give me more" mentality.
well, those things are hard to make, take a LONG time time and a LARGE number of man hours, and there are already a fair number of them with good support. if people want other odd additions to their P&N or Porportions or Devnull game, or they want to mix and match pieces of other mods into Adamant, then its easy enough to do. I dont think we need to compile a new mod just to satisfy everyones desires for more feature creep.
What I want to seen in a mod, is LESS. A long time ago, Geo had a great mod (dont think it was ever finished) that focused on fighters and drones. capital ship combat was all stand-off, and fighters were of two basic types, space-superiority (anti-fighter / anti-drone / anti-seeker) or bombers (anti-ship / anti-planet). a simple change, down plays or removes alot of the other tech, and totally changes the way the game is played.
Drone Wars (another short, not-quite-polished, Geo Mod) was included on the Gold CD. totally changed the game, simply by removing a bunch of tech areas.
So thats what I want to see more of. Clever ideas that totally change the game. sure, add a few things like scaled mounts or techs from other mods, or incorporate parts of porportions. but dont just make a me-too here-are-a-dozzen-new-tech-areas-and-a-bag-of-chips kind of mod.
think small. think simple. think one or two good ideas that change the game, and dont add in a bunch of other stuff.
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December 4th, 2003, 05:26 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: What you would like in a Mod
I'd personally want different skin colors of the Jouran race.
Brown skin or blue skin... just so two people can play the same race. I need them to be a different color to fit my RP story.
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