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December 17th, 2003, 12:13 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Emissive Armor?
I love EA+crystall armour !
4 CA and EA will subtract 80 points from each shot  (assuming no skip armor or skip shield weapons )
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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December 17th, 2003, 04:52 PM
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Corporal
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Join Date: Oct 2003
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Re: Emissive Armor?
sorry? please explain this to me again. I always thought that the EA III would negate any weapon which deals 30 or less damage, but would not reduce usual damage.
this would mean a weapon dealing 30 damage per shot would be doing zero damage, while a weapon doing 31 damage would deal full damage.
am I wrong here? does EA III really REDUCE (!) every damage dealt by 30? every shot?
does EA also work as long as I still got shields, up? or will it start to affect the damage taken only if all shields are down?
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December 17th, 2003, 05:38 PM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
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Re: Emissive Armor?
EA reduces by the stated amount any damage that hits the ship components, armor or otherwise, while it is still undestroyed itself. It will not reduce damage to shields that I am aware of. With the CA it works because every hit with CA adds to the shields so the next shot hits the small amount of shields generated then hits the armor generates more shields and is reduced by the EA amount. Quite effective.
So if you had a 31 damage weapon and hit a ship with EA of value 30 then 1 damage would be dealt to the ship.
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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December 18th, 2003, 12:20 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
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Re: Emissive Armor?
EA didn't work.
Then it was fixed to negate low damage as described.
And then it was fixed again to work as in SE3 reducing damage from incoming shots.
As long as the description is not changed accordingly the Last fix must be considered a bug.
And the fact that all weapons in a fighter group are stacked as a single large weapon also sounds like a bug.
Every figher should be able to target individually and EA should negate damage made by most figher weapons.
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December 18th, 2003, 01:16 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Emissive Armor?
All damage stacking isn't considered a bug, because IIRC it was done intentionally. And EA working the way it does certainly isn't a bug, because it was also done deliberately.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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December 18th, 2003, 09:59 AM
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Sergeant
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Join Date: Feb 2003
Location: Finland
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Re: Emissive Armor?
Emissive armor has its uses though. Make a ship with 11 crystal armor and one shield. It stands invulnerable against 150 damage points/shot. Then make ship with all that + one emissive armor and it stands punishment of 170 damage points/shot. However, in SEIV there is tendency that for some unknown reason smaller components are destroyed first and so this one component is only help against first few shot (it is smaller than crystal armor). If this bug is fixed in future, its value increases significantly.
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But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
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December 19th, 2003, 02:51 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Emissive Armor?
Quote:
Originally posted by Karibu:
Emissive armor has its uses though. Make a ship with 11 crystal armor and one shield. It stands invulnerable against 150 damage points/shot. Then make ship with all that + one emissive armor and it stands punishment of 170 damage points/shot. However, in SEIV there is tendency that for some unknown reason smaller components are destroyed first and so this one component is only help against first few shot (it is smaller than crystal armor). If this bug is fixed in future, its value increases significantly.
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It is opposite for armour Bigger pieces tend to be destroyed first AFAIK.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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