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  #1  
Old January 19th, 2004, 07:21 PM

Simplify Simplify is offline
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Default Re: Rated Challenges Thread

Quote:
Originally posted by Asmala:
I can set it up.
Thx Asmala!
Anyway, I would like to restart this game. The map is way too big for 2 players and I think we suppose to start with 3 planets?

Cheers
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  #2  
Old January 19th, 2004, 07:33 PM
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Asmala Asmala is offline
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Default Re: Rated Challenges Thread

The map was small FQM map, which means a lot of bigger than normal small. And yeah, now I read through those Messages again and noticed you want to get 3 starting planets. I used those settings you posted first.
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  #3  
Old January 27th, 2004, 03:18 AM
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Default Re: Rated Challenges Thread

Quote:
Originally posted by Master Belisarius:
quote:
Originally posted by Slynky:
I think we shall have fun MB . Well, if you consider having one planet and high tech costs fun .

Oh, and this is a mineless (not "mindless") game we are in.
Yea.
In the past I have played SEIV games where the players were forced to throw rocks and to hit with sticks... yes and was funny too!

Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.
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  #4  
Old January 27th, 2004, 04:01 AM

Paul1980au Paul1980au is offline
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Default Re: Rated Challenges Thread

Yes perhaps this is a bug in the game system.
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  #5  
Old January 27th, 2004, 05:25 AM
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Geckomlis Geckomlis is offline
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Default Re: Rated Challenges Thread

Quote:
Originally posted by Slynky:
quote:
Originally posted by Master Belisarius:
quote:
Originally posted by Slynky:
I think we shall have fun MB . Well, if you consider having one planet and high tech costs fun .

Oh, and this is a mineless (not "mindless") game we are in.
Yea.
In the past I have played SEIV games where the players were forced to throw rocks and to hit with sticks... yes and was funny too!

Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.

Well, if you think YOU are upset, you should read the e-mail correspondence between me and Master Belisarius on the same subject. We have the same problem, perhaps even worse and longer running than you and Alneyan. This issue has had a significant negative impact on our game. When battles hinge on tech advances and we cannot trade, gift, or tribute tech or ships, what the hell can we do? Grrrr…
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  #6  
Old January 27th, 2004, 05:31 AM
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Fyron Fyron is offline
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Default Re: Rated Challenges Thread

Quote:
Originally posted by Slynky:
Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.
There is a bug that if Messages are sent at the beginning of the turn, sometimes they disappear when the turn is processed. Always send your Messages at the end of the turn, after issuing all other orders.
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  #7  
Old January 27th, 2004, 05:49 AM
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Default Re: Rated Challenges Thread

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by Slynky:
Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.
There is a bug that if Messages are sent at the beginning of the turn, sometimes they disappear when the turn is processed. Always send your Messages at the end of the turn, after issuing all other orders.
Oh, that is soooo wrong. Thanks for the heads-up, Fyron. Is there a list of known bugs?
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