.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old March 3rd, 2001, 01:03 AM

vostok vostok is offline
Private
 
Join Date: Mar 2001
Location: tx
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
vostok is on a distinguished road
Default Re: Broken balance; organic resources and personality traits

Hi Imperious er Talenn, yes it is me in fact. Wow, what are the odds of meeting an old AoK player here? You know i still don't think anyone ever found out about the tower anti-camel bonus Maybe its just me, but perhaps there is some catharthis involved, after the experiences of AoK, in being able to at a whim rebalance every variable possible in a game .

I like the ideas about affixing an organic cost to facilities, that will be close enough for most purposes. Is it possible to modify the settings file to do the same i wonder? Add an entry whereby per pop size, although receiving a production bonus also deducting increasing amounts of nutrients?

I agree with making ships more expensive in organics as well, although i usually change the crew compartments and life support rather than the hull so as to make 'robotic' ships, that don't use nutrients, also possible.

Nice to see you again!

__________________
*censored*
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.