Re: New SJ mod
Yeah, I still need to grid tech the weapons, but that will just allow improvements to cost/power/etc rather than major differences.
Missile weapons level 2 gives you the ability to shoot down missiles with your fighters, so I made that available.
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I'll be done university in August, and then I'll have plenty of time to finish all these things up.
For now just tweaks and bugfixes.
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Things you want:
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