|
|
|
 |

July 4th, 2004, 08:16 PM
|
 |
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New SJ mod
Hmmmm...Image mod combat pac....nope I do not have that one 
__________________
Kill em all let God sort em out
|

July 4th, 2004, 08:20 PM
|
 |
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New SJ mod
Hmmm. not on the Image mod site will keep looking 
__________________
Kill em all let God sort em out
|

July 5th, 2004, 07:29 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: New SJ mod
Quote:
Originally posted by mottlee:
Hmmm. not on the Image mod site will keep looking
|
Not on which site, specifically?
|

July 5th, 2004, 08:04 PM
|
 |
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New SJ mod
Site listed in the sticky above, is on the mirror site so I found it
__________________
Kill em all let God sort em out
|

July 5th, 2004, 08:06 PM
|
 |
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New SJ mod
SJ, Maint facility will do no repairs, ran it for 3 turns and did not fix ship in orbit, unless there need to be something I am missing at the location
__________________
Kill em all let God sort em out
|

July 5th, 2004, 08:15 PM
|
 |
Major
|
|
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New SJ mod
Maintenance Yard is capable to repair 1 comp/turn. And if you have Repair apttitude lower than 100% it won't repair nothing at all.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|