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January 3rd, 2004, 04:55 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Retrofit Problem
We'll call it the "HEY, STUPID" alert. Believe me I've done the same thing with the same results. ... I think I'm getting used to being called stupid. 
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January 3rd, 2004, 05:01 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Retrofit Problem
i've heard Einstien forgot his umbrela. as have to tell myself, sometimes, just because i can't match the intelligence of everybody around me doesn't me i'm stupider than them. think about it.
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January 3rd, 2004, 07:41 AM
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National Security Advisor
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Location: Ohio
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Re: Retrofit Problem
Well dang Ruatha, I feel stupid too. I didn't see it when I looked, even though someone else had mentioned that as a posibile explanation.
Quote:
Originally posted by Baron Munchausen:
This sounds to me like we need some sort of more obvious notice of either planets repeating orders or the 'convert resourcs' command specifically. Maybe a log entry?
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The new beta patch gives a log entry for resource conVersion. Not specifically repeat orders, but at least now you get a log entry so maybe you will notice when you get them every turn.
Also, right now there is an orders tab in the colonies window. You can click that and scroll the list looking for "convert resources".
Geoschmo
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January 4th, 2004, 02:50 AM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: Retrofit Problem
Usually I only have a single planet being able to convert resources. So its not very difficult to check what is going on there - and I make sure I double-check this important special planet every turn.
I do not see any advantages to having more than one converter. Except for messing up the economy  . Is it normal to have more planets with resource converters, and what good is it for?
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January 4th, 2004, 02:59 AM
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Private
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Re: Retrofit Problem
I usually put another resource converter on some other planet in case the sun in the first system goes nova and destroys all the planets.
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January 3rd, 2004, 06:52 PM
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Shrapnel Fanatic
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Re: Retrofit Problem
Quote:
Originally posted by Roanon:
Usually I only have a single planet being able to convert resources. So its not very difficult to check what is going on there - and I make sure I double-check this important special planet every turn.
I do not see any advantages to having more than one converter. Except for messing up the economy . Is it normal to have more planets with resource converters, and what good is it for?
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Backups. What if that first planet gets glassed and you are relying on converting those 600k surplus orgs and rads per turn from your monoliths to minerals each turn so you can have 100 more ships? A backup or two is a good idea, and it costs a tiny fraction of the facility space in the empires as a whole.
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January 3rd, 2004, 09:52 PM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Retrofit Problem
Quote:
Originally posted by Roanon:
Usually I only have a single planet being able to convert resources. So its not very difficult to check what is going on there - and I make sure I double-check this important special planet every turn.
I do not see any advantages to having more than one converter. Except for messing up the economy . Is it normal to have more planets with resource converters, and what good is it for?
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And a converter can only convert 1000K per turn. In one game recently completed I was using 3 converters ... because I had to!
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
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