Yes, special damage type work for mine warheads and the mines are smart enough NOT to attack if the ship runs out of whatever their special damage type is designed to destroy in later patches.
Special damage types do NOT work on drones in the current release. This will be fixed in the forthcoming patch.
The automatic routine that checks for movement of PDC targets doesn't work very well with units. Is this surprising? The targets of PDC are units. Units checking on units is recursion and all sorts of confusing things can happen.
Argh! Sounds like a bug with the troop drop thing. Your ships should not attack the assets of your allies in combat. Did you report this to Malfador?
Lower the setting to get more militia on the planet. It's the number of population needed to 'produce' one militia. Too bad this isn't a 'racial' thing so different races could be more or less effective at planet defense, huh?
Base ships get fleeted like any other ship, don't they? I don't recall seeing any difference in their behavior from destroyers. They just cost more so there are fewer of them. This is one of the problems with the AI, it has no concept of either logistics or fleet tactics.
The event log is all there, but the 'scroll' function doesn't get reset so you have to scroll back up to the top to see the entries if you left it somewhere else.
[ December 31, 2003, 17:08: Message edited by: Baron Munchausen ]