.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 4th, 2004, 02:41 AM

Taera Taera is offline
Colonel
 
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
Taera is on a distinguished road
Default Re: Are We Evil?

slaves can revolt. charred corpses cant

But realistically, im not for glassing planets either -- it has a ring of wrong for me. However, my roleplay races are rather cold-blooded (bugs and lizards), so RP-wise, for me, every option is good.

[ January 04, 2004, 00:42: Message edited by: Taera ]
__________________
Let the game begin!
Green bug from outa space!
Reply With Quote
  #2  
Old January 4th, 2004, 03:09 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Are We Evil?

Quote:
Originally posted by Taera:
slaves can revolt. charred corpses cant

But realistically, im not for glassing planets either -- it has a ring of wrong for me. However, my roleplay races are rather cold-blooded (bugs and lizards), so RP-wise, for me, every option is good.
I have a method for dealing with revolting populations. I park a fleet of warships over the planet and threaten to turn them all in walking fire balls. It takes a few months, but eventually the rebels are captured and .... ... placed in protective custody until we can let them go... *caugh* our the air lock *caught*.

I think that Troops on a planet should not count toward cargo on the planet. At least not small troops.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old January 4th, 2004, 10:12 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Are We Evil?

Quote:
Originally posted by Atrocities:
I would much rather have slaves then crispy fried corpses.
what if they were battered and breaded, and then dipped in a nice honey dijon sauce?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #4  
Old January 4th, 2004, 11:06 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Are We Evil?

Quote:
Originally posted by Puke:
quote:
Originally posted by Atrocities:
I would much rather have slaves then crispy fried corpses.
what if they were battered and breaded, and then dipped in a nice honey dijon sauce?
No thanks man.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #5  
Old January 5th, 2004, 02:01 AM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Are We Evil?

Loser you are correct. I have never taken a world with 16 Billion beings. Someone here a bouts did the nubmers on it. It takes a lot more than 200 troops.

Maybe someone can set up a senario to test it.
Reply With Quote
  #6  
Old January 4th, 2004, 06:34 PM
Cipher7071's Avatar

Cipher7071 Cipher7071 is offline
Second Lieutenant
 
Join Date: Nov 2003
Posts: 482
Thanks: 1
Thanked 0 Times in 0 Posts
Cipher7071 is on a distinguished road
Default Re: Are We Evil?

From the standpoint of the game, there are several AI races who have gladly glassed my planets, and I take no pity on those. I have at times gotten along fairly well with others, at least until my growth becomes astonishing and I turn into a vile race. I suppose I'm just new enough to mods that I have yet to have one of my planets captured.

From an economic standpoint, I see that capturing planets increases one's score more quickly than glassing and recolonizing them. I have not yet tried capturing an Ork planet, but I suspect it will be costly in more ways than one.
__________________
The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
Reply With Quote
  #7  
Old January 4th, 2004, 07:17 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Are We Evil?

Quote:
Originally posted by Gryphin:
Loser you are correct. I have never taken a world with 16 Billion beings. Someone here a bouts did the nubmers on it. It takes a lot more than 200 troops.

Maybe someone can set up a senario to test it.
So use troops that have 1 weapon and the rest shields. Lots of larger transports.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.