|
|
|
 |

January 4th, 2004, 02:41 AM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Are We Evil?
slaves can revolt. charred corpses cant
But realistically, im not for glassing planets either -- it has a ring of wrong for me. However, my roleplay races are rather cold-blooded (bugs and lizards), so RP-wise, for me, every option is good.
[ January 04, 2004, 00:42: Message edited by: Taera ]
__________________
Let the game begin!
Green bug from outa space!
|

January 4th, 2004, 03:09 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Are We Evil?
Quote:
Originally posted by Taera:
slaves can revolt. charred corpses cant
But realistically, im not for glassing planets either -- it has a ring of wrong for me. However, my roleplay races are rather cold-blooded (bugs and lizards), so RP-wise, for me, every option is good.
|
I have a method for dealing with revolting populations. I park a fleet of warships over the planet and threaten to turn them all in walking fire balls. It takes a few months, but eventually the rebels are captured and .... ... placed in protective custody until we can let them go... *caugh* our the air lock *caught*.
I think that Troops on a planet should not count toward cargo on the planet. At least not small troops.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

January 4th, 2004, 10:12 AM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Are We Evil?
Quote:
Originally posted by Atrocities:
I would much rather have slaves then crispy fried corpses.
|
what if they were battered and breaded, and then dipped in a nice honey dijon sauce?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

January 4th, 2004, 11:06 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Are We Evil?
Quote:
Originally posted by Puke:
quote: Originally posted by Atrocities:
I would much rather have slaves then crispy fried corpses.
|
what if they were battered and breaded, and then dipped in a nice honey dijon sauce? No thanks man. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

January 5th, 2004, 02:01 AM
|
BANNED USER
|
|
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Are We Evil?
Loser you are correct. I have never taken a world with 16 Billion beings. Someone here a bouts did the nubmers on it. It takes a lot more than 200 troops.
Maybe someone can set up a senario to test it.
|

January 4th, 2004, 06:34 PM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2003
Posts: 482
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Are We Evil?
From the standpoint of the game, there are several AI races who have gladly glassed my planets, and I take no pity on those. I have at times gotten along fairly well with others, at least until my growth becomes astonishing and I turn into a vile race. I suppose I'm just new enough to mods that I have yet to have one of my planets captured.
From an economic standpoint, I see that capturing planets increases one's score more quickly than glassing and recolonizing them. I have not yet tried capturing an Ork planet, but I suspect it will be costly in more ways than one.
__________________
The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
|

January 4th, 2004, 07:17 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Are We Evil?
Quote:
Originally posted by Gryphin:
Loser you are correct. I have never taken a world with 16 Billion beings. Someone here a bouts did the nubmers on it. It takes a lot more than 200 troops.
Maybe someone can set up a senario to test it.
|
So use troops that have 1 weapon and the rest shields. Lots of larger transports. 
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|