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  #1  
Old March 4th, 2001, 10:34 PM
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Default Re: Unit Grouping Question

The way it looks to me is all the same type of sat is in 1 group and all of another in another, am I wrong? as to "wrong side" is there a way to determin what side they go to?

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  #2  
Old March 4th, 2001, 10:41 PM
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Default Re: Unit Grouping Question

All the sats get put in one stack. Point defence design, Missile launchers, spy sats, all three designs get stacked in the same square.

Since they get placed randomly in combat, I want to have enough Groups to assure that at least some will be between the planet and the incoming Nukes/Ships.
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Old March 5th, 2001, 11:29 AM

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Default Re: Unit Grouping Question

The game really handles satellites poorly. I used to do what you would and launch them a few at a time, but they still tended to be clumped on one side of the planet. Now with one huge group they are really worthless since you have to fire all or nothing. If you have a mix of satellites it is frustrating to watch a ship almost destroyed by direct fire and then if there are missile satellites next in the stack they will all fire missiles at the near dead ship and then if there are more direct fire satellites they will go ahead and destroy the ship that has 100 missiles targeted on it anyway. Very frustrating. Satellites should be evenly spread around a planet or jump point even if all launched at the same time.
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Old March 5th, 2001, 11:52 PM
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Default Re: Unit Grouping Question

There are some lines in the settings.txt file that don't work. They list the maximum number of satellites and fighters that should be a group, presumably in tactical combat. The default is 20. If this functioned, some of these problems with grouping would be alleviated.
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Old March 6th, 2001, 12:44 AM
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Default Re: Unit Grouping Question

I was thinking the same thing Noble.
You could mail this suggestion to MM (I will).
IMO these lines should be fixed soon because of the late changes with the unit grouping.
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