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January 13th, 2004, 04:34 PM
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Shrapnel Fanatic
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Re: Malfador Games Pirated
Quote:
Originally posted by Paul1980au:
SE4 and then SE5 should have additional copywright protection measures ie having to turn to page x and write a word randomly chosen from the text - this would make it harder to simply sell the stolen copy )(i saw that done in elite II) unless they have the booklet they can play onwards.
Other suggestions are welcome but its a big shame so many games are pirated. Its illegal and i agree 100% we should pay for quality games.
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Oh hell no... those are the most annoying schemes ever! All that they do is piss off legitimate customers. All a dedicated pirate has to do is run it multiple times and gather all of the words it uses, placing them and the locations in a text file. Or even better, just scan the manual into PDF format and away you go. Though I should have read the rest of the thread before posting this... 
[ January 13, 2004, 14:35: Message edited by: Imperator Fyron ]
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January 13th, 2004, 04:59 PM
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General
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Re: Malfador Games Pirated
since you know it is going to be pirated... why waste money and effort in that area ( talking se series scale )
Reg Key for Online games works quite well for the multiplayer games....
But solo play... leave it alone...
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January 13th, 2004, 07:05 PM
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First Lieutenant
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Re: Malfador Games Pirated
The only way we're gonna stop piracy is to get into the area of the world, in force, and wipe them out. It's not just software losing cash, it's every industry that can ship to South East Asia.
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January 13th, 2004, 08:07 PM
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Lieutenant General
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Re: Malfador Games Pirated
wow. thats certainly ONE solution. there is quite a bit of piracy at home, too, you know. industry estimates are 50% of all games are pirated.. thats based on their guesswork comparing sales of hintboks to sales of the game its self. I would guess that its probably significantly more than 50% domestically. Im sure its in the high 90s, overseas.
It isnt just Asia, though. Its also Eastern Europe, the Mid-East, and India. I dont know about Africa, but I would guess that its the same there, too.
Guess we are going to need one of those black-hole radiation bursts from the thread next door. Maybe it isnt too late for me to get work in NORAD.
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January 13th, 2004, 08:26 PM
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Sergeant
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Re: Malfador Games Pirated
If Sahib has to pirate games to feed his family than maybe that country in question if over populated. Maybe a world where a lot of people can't work to make a living is over populated and "Be fruitful and multiply" should be re examined. Does god want mindless followers, or followers with good sense. Anyway different threads, different solutions, Atrocities for Overlord 2004!
Cthulhu doesn't want followers with good taste, Cthulhu wants followers that taste good!
Sorry to take the OT etrance ramp.
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January 13th, 2004, 09:42 PM
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Shrapnel Fanatic
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Re: Malfador Games Pirated
overpopulation? nope. we could feed everyone in the world from Canada and the US.
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January 13th, 2004, 11:21 PM
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Shrapnel Fanatic
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Re: Malfador Games Pirated
Or from just the US. Not sure on the amount of arable land in Canada, as a lot of it is in rather frigid regions that are not suitable for crop growing, but there might be enough there to feed the world just from farms in Canada (assuming that more farms were built to support the increased export need  ).
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