.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old January 18th, 2004, 12:02 PM

EmerilBAM EmerilBAM is offline
Private
 
Join Date: Jan 2004
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
EmerilBAM is on a distinguished road
Default Re: AHHHHH! I need help! BAM!

Standard Rock/Gas/Ice colony modules, no racial attachments. I have included the tech in the AI's research files, and it appears when I check the computer race manually. In fact, they will colonize, albeit slowly, when I physically add a colony ship to their designs. They just don't tend to colonize very much, or very good planets, and they spend a LOT of time on defense bases, defense ships, and supply ships. There are certainly things that need to be tweaked in the vehicle_construction files, and I'm in the process of doing that now, but i can't figure out why the Ice races seem fine and the others are confused. Even when I transfer the vehicle_construction file from my Ice race to another, and traspose the Ice w/ Rock, it doesn't seem to have much effect. I realize that AICampaign uses a different kind of colony system, and that may be effecting it, but again, my Ice ppl. ??? Any thoughts?
__________________
Let's kick this up a notch! BAM!
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.